One Hundred Hand Punch IX (Adept)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
3123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
114
Bruiser
Effects:
• Inflicts 11,789 - 35,368 melee damage on target
Hadooken (Apprentice)
Target
Enemy
Range
10.0 - 35.0 meters
Power
6588
Casting
3.6 seconds
Recovery
0.5 seconds
Recast
380 seconds
Resistability
12.0% Easier
Level
120
Bruiser
Effects:
• Inflicts 32,601 - 97,805 melee damage on target
NO-VALUE NO-TRADE
Uppercut VIII (Adept)
Launches a punch attack that knocks down the target on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
3806
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
112
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 5,612 - 16,836 melee damage on target
Sanctum Barding of Power
LEGENDARY
Slots
Barding
Level
120
HEIRLOOM ORNATE ATTUNEABLE
Smoldering Fists X (Adept)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
115
Bruiser
Effects:
• Increases Potency of caster by 740.4.
• Increases Fervor of caster by 25.0.
• Decreases Defense of caster by 36.1.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 68.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a hostile ability cast this spell will cast Engulf on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 3,344 - 5,574 heat damage on target.
• This effect can only trigger once every 1.0 - 4.0 seconds.
Meteor Fist X (Adept)
A high damage melee attack that costs the bruiser's health instead of power.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Health
5094
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
113
Bruiser
Effects:
• Inflicts 7,529 - 12,548 heat damage on target
Bodyguard X (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
112
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Caster will deflect 12.0% of incoming attacks.
• Increases Parry of caster by 45.0.
• Decreases Slashing, Piercing and Crushing of caster by 35.5.
• Increases Aggression of caster by 33.7.
• Increases Defense and Deflection of caster by 45.0.
• Increases Mitigation of caster vs noxious damage by 34,943.
• Increases the caster's effectiveness of worn armor vs physical damage by 30%.
Overseer's Barbed Threaded Pouch
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,298 Primary Attributes
1,841 Stamina
34,960 Power
77,720 Health
18 AE Auto
385.9 Crit Chance
1308.7 Potency
150 Resolve
121.3 Haste
84 Overcap Crit Bonus
8,305 Ability Mod
Thrown Weapon
Ranged
Damage
1602 - 2,402
(500.48 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
115
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,043 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Umbrallium Alloy Studded Leather Hood
LEGENDARY
1,223 Primary Attributes
2,530 Stamina
34,960 Power
233,358 Health
150 Resolve
51.6 AE Auto
1667.3 Potency
24 Mitigation Increase
20.4 Max Health
106 Overcap Crit Bonus
Leather Armor (Head)
Mitigation
656
Level
115
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Rock Skin VIII (Adept)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
TREASURED
Target
Caster
Power
6441
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
118
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 76.7%.
• Increases Mitigation of caster vs physical damage by 26,167.
Savage Assault VII (Celestial)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
CELESTIAL
Target
Caster
Power
9760
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
30.0% Easier
Level
120
Bruiser
Effects:
• Inflicts 4,963 - 14,890 melee damage on targets in Area of Effect
NO-VALUE NO-TRADE
Flow Like Wind X (Adept)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
115
Monk
Effects:
• Increases Haste of caster by 45.0.
• Increases Potency of caster by 1,526.9.
• Increases Fervor of caster by 25.0.
• Decreases Defense of caster by 36.1.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 68.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Divide and Conquer V (Journeyman)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
6014
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
6 seconds
Level
120
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 5,333 - 7,679
• Decreases Combat Mitigation of target encounter by 43.2.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Lightning Fists IX (Adept)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
TREASURED
Target
Caster
Power
2244
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
111
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 4,429 magic damage on target.
• Grants a total of 5 triggers of the spell.
Eye Gouge IX (Journeyman)
An extra attack that decreases the target's accuracy on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
7320
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
120
Bruiser
Effects:
• Inflicts 5,380 - 16,141 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 61.3.
Shrug Off V (Journeyman)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
4880
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
120
Bruiser
Effects:
• Grants target a 44% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.2% to base avoidance.
• Caster will Riposte 10.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
• If fighter
• Increases Riposte Damage of caster by 50.0.
• If fighter
Bob and Weave X (Journeyman)
Increases the bruiser's strength, base avoidance and spell resistance.
HANDCRAFTED
Target
Caster
Power
6880
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
119
Bruiser
Effects:
• Increases STR of caster by 1,672.1.
• Adds 4.3% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 28,928.
Indomitable Will X (Journeyman)
Dispels hostile mental effects. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Caster
Power
12009
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
119
Bruiser
Effects:
• Dispels 142 levels of physical and arcane hostile effects on caster
Shoulder Charge X (Journeyman)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
4587
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
119
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 3,644 - 10,932 melee damage on target
Blaze Kick X (Journeyman)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3601
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
117
Bruiser
Effects:
• Inflicts 5,934 - 9,891 melee damage on target
• Inflicts 887 heat damage on target every 6 seconds.
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Item Discoveries |
Imps was first to discover 530 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).