Atrophy IV (Adept)
Impairment that decreases target's attack speed.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
80
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
38
Defiler
Effects:
• Decreases Combat Mitigation of target by 0.6.
• Decreases Haste of target by 16.6.
• Decreases DPS of target by 10.5.
Fuliginous Whip II (Adept)
Deals disease damage over time and decreases the attack speed of the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37
Defiler
Effects:
• Inflicts 75 - 92 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 8.2.
Weapon Counter II (Adept)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks.
TREASURED
Target
Caster
Power
61
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
44
Berserker
Effects:
• When damaged with a melee weapon this spell will cast Counterattack on target's attacker.
• Inflicts 90 - 151 melee damage on target
• Grants a total of 3 triggers of the spell.
Maul II (Adept)
A melee attack that decreases target's offensive melee skills on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
25
Berserker
Effects:
• Inflicts 99 - 166 melee damage on target
• Decreases Slashing, Crushing and Piercing of target by 4.5.
Unflinching Will III (Master)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 7.2.
• Increases Defense and Parry of caster by 14.4.
• Increases Mitigation of caster vs elemental damage by 960.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Pantaloons of the Orclord
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Cloth Armor (Legs)
Mitigation
68
Level
30
Adornment Slots:
White
ATTUNEABLE
Focused Intervention (Master)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 552 - 675.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Kite Shield of the Cenobite
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Tower Shield
Slots
Secondary
Protection
783
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Etched Steel Bracelet
TREASURED
14 Primary Attributes
14 Stamina
80 Resistances
6 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
engraved leather satchel
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Thrown Weapon
Ranged
Damage
53 - 303
(39.6 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
40
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Orclord Brigandine Leggings
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Chain Armor (Legs)
Mitigation
135
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Cleave Flesh II (Master)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
29
Shadowknight
Effects:
• Inflicts 131 - 218 disease damage on target
• Decreases WIS of target by 25.2.
"How to Serve Mortals - Slow Thoughts"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
"The Pirate Queen and the Map"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
strengthened leather tunic
14 Stamina
14 Primary Attributes
6 Combat Skills
Leather Armor (Chest)
Mitigation
97
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
a mucous encrusted tendril
A long curly tendril that is encased in a slick substance. A merchant might pay a few coin for this item.
Bangle of Deceit
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
a sharp barracuda fang
A sharp tooth that seems good for ripping meat. A merchant might pay a few coin for this item.
Shanghai III (Master)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
21
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 138 - 230 melee damage on target
• You must be sneaking to use this ability.
Rune Encrusted Great Axe
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
One-Handed Slashing
Damage
21 - 118
(23.04 Rating)
Delay
6.0 seconds
Level
30
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Rakadar was first to discover 261 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).