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Inquest II (Master)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
59

Inquisitor
Effects:
  On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
  Decreases power of target by 1.6%.
  This effect cannot be critically applied.
  Increases power of caster by 1.2 - 1.5% of caster's max power.
  This effect cannot be critically applied.
  This effect can only trigger once every 0.2 - 1.2 second.

Asylum IV (Master)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
56

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 493 - 822 mental damage on target.
  If over 50% power
  Inflicts 197 - 241 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 2.2.
  Decreases Mitigation of target vs arcane damage by 896.

Holy Armor III (Master)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Templar
Effects:
  Increases Max Health of group members (AE) by 318.6.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 304.
  If not fighter

Ornament of Battle
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Slots
Ear

Level
50

Adornment Slots:
White, Turquoise
LORE-EQUIP  ATTUNEABLE  

Charging Tiger IV (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
55

Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 180 - 301 melee damage on target

Forward Charge V (Master)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
58

Guardian
Effects:
  Increases STR of caster by 145.3.
  Increases Fervor of caster by 1.2.
  Decreases Defense of caster by 17.4.
  Increases Slashing, Piercing and Crushing of caster by 41.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Heretic's Doom III (Master)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
75
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
21.0% Easier
Level
55

Inquisitor
Effects:
  Inflicts 482 - 590 heat damage on target encounter.

Crystallize Soul III (Master)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
57

Defiler
Effects:
  On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
  Summon 1 Crystallized Soul (Master)

Holy Strike III (Master)
A melee attack that deals divine damage and additional divine damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
56

Paladin
Effects:
  Inflicts 287 - 479 divine damage on target
  Inflicts 115 - 192 divine damage on target every 4 seconds.

Hymn of Horror II (Master)
Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
20 seconds
Duration
3.1 seconds
Resistability
21.0% Easier
Level
54

Dirge
Effects:
  14% chance to apply Lay Low. Lasts for 2.3 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
  Interrupts targets in Area of Effect
  Blurs vision of targets in Area of Effect.

Flurry of Blades III (Master)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
56

Swashbuckler
Effects:
  Inflicts 164 - 273 melee damage on target
  Inflicts 164 - 273 melee damage on target
  Inflicts 164 - 273 melee damage on target
  Decreases Mitigation of target vs physical damage by 672.

Lightning Strike VI (Master)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
57

Ranger
Effects:
  Inflicts 277 - 462 heat damage on target

Dire Balm VII (Master)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
165
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
57

Defiler
Effects:
  Heals target for 941 - 1,150.

Shoulder Charge IV (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
55

Bruiser
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 133 - 401 melee damage on target

Bloody Ritual IV (Master)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55

Necromancer
Effects:
  Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
  This effect cannot be critically applied.
  Increases power of caster by 53 instantly and every 4 seconds.

Whirling Blades IV (Master)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59

Assassin
Effects:
  Increases Fervor of caster by 2.5.
  Decreases Defense of caster by 17.7.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 42.5.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 262 - 438 melee damage on target

Extract Mana IV (Master)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55

Illusionist
Effects:
  Increases power of caster by 53 instantly and every 4 seconds.

Dragon Rage III (Master)
Every attack the monk makes has a chance to increase hate with the attacked target.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
56

Monk
Effects:
  On a melee hit this spell may cast Dragon Stance on target of attack. Triggers about 10.0 times per minute.
  Increases Threat to target by 4,169

Allegretto IV (Master)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
115
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
56

Troubador
Effects:
  Increases Haste of group members (AE) by 23.9.

Befuddle III (Master)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Brigand
Effects:
  On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
  Decreases Threat to target by 874
Item Discoveries
was first to discover 415 items* on their server**.

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).