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Bash (Master)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
2

Guardian
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 7 - 11 crushing damage on target

Vehemence (Adept)
A group augmentation that increases the strength and maximum health of the defiler's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
18

Defiler
Effects:
  Increases STA of group members (AE) by 9.2.
  Increases STR of group members (AE) by 17.5.

Hunker Down (Master)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
13

Guardian
Effects:
  Decreases Haste of caster by 11.3.
  Increases Mitigation of caster vs physical damage by 237.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Armored II (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
16

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.3.
  Increases Defense and Parry of caster by 6.9.
  Increases Mitigation of caster vs noxious and arcane damage by 46.
  Increases Mitigation of caster vs elemental damage by 456.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Hold the Line II (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
23
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
15

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 127
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 127

Hold the Line (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
6
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
3

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 27
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 27

Forward Charge (Adept)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Guardian
Effects:
  Increases STR of caster by 15.8.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing and Crushing of caster by 3.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

cracked carbonite platemail breastplate
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Chest)

Mitigation
86

Level
20

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White

Leggings of Reflex
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Legs)

Mitigation
100

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Sturdy Warplate Sabatons
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Feet)

Mitigation
122

Level
20

Guardian
Adornment Slots:
White
LORE  NO-TRADE  

Sturdy Warplate Pauldrons
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Shoulders)

Mitigation
122

Level
20

Guardian
Adornment Slots:
White
LORE  NO-TRADE  

Sturdy Warplate Greaves
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Legs)

Mitigation
131

Level
20

Guardian
Adornment Slots:
White
LORE  NO-TRADE  

Sturdy Warplate Gauntlets
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Hands)

Mitigation
122

Level
20

Guardian
Adornment Slots:
White
LORE  NO-TRADE  

Sturdy Warplate Bracers
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Forearms)

Mitigation
122

Level
20

Guardian
Adornment Slots:
White
LORE  NO-TRADE  

Sturdy Warplate Chestguard
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Chest)

Mitigation
131

Level
20

Guardian
Adornment Slots:
White
LORE  NO-TRADE  

Ceremonial Vanguard Cuirass
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Chest)

Mitigation
146

Level
20

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Barbed Girdle of Mortification
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist

Level
20

Adornment Slots:
White
HEIRLOOM  ATTUNEABLE  

Bloodskull Warstaff
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Staff

One-Handed Crushing

Damage
7 - 22
(7.2 Rating)
Delay
4.0 seconds
Level
10

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE  

Scale of the Master
This shimmering dragon scale would surely be of interest to the Djinn Master. Possessing it should allow you to enter the master's personal prism.
FABLED
Level
1

ORNATE  LORE  NO-TRADE  NO-VALUE  

Flame Master
This item may be placed on the floor of all house types.
A housepet that can be used as a combatant in the Maj'Dul arena.
Lidaek
90 Guardian
Item Discoveries
Lidaek was first to discover 817 items* on their server**.
Item Discovery Date
Bash (Master)2019-11-11 05:13:15 AM
Vehemence (Adept)2019-11-07 05:20:23 PM
Hunker Down (Master)2019-11-11 05:52:48 AM
Armored II (Adept)2019-11-06 10:00:27 PM
Hold the Line II (Adept)2019-11-06 09:15:29 PM
Hold the Line (Adept)2019-11-07 01:52:34 PM
Forward Charge (Adept)2019-11-06 04:15:25 AM
cracked carbonite platemail breastplate2019-11-27 05:05:55 PM
Leggings of Reflex2019-11-22 03:36:30 AM
Sturdy Warplate Sabatons2019-11-24 03:08:53 PM
Sturdy Warplate Pauldrons2019-11-24 03:29:57 PM
Sturdy Warplate Greaves2019-11-24 04:03:04 PM
Sturdy Warplate Gauntlets2019-11-24 02:55:36 PM
Sturdy Warplate Bracers2019-11-24 03:01:45 PM
Sturdy Warplate Chestguard2019-11-24 04:14:20 PM
Ceremonial Vanguard Cuirass2019-11-29 03:35:23 PM
Barbed Girdle of Mortification2019-11-27 04:49:08 AM
Bloodskull Warstaff2019-11-13 05:12:59 AM
Scale of the Master2020-04-21 03:15:31 AM
Flame Master2020-04-20 06:49:15 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).