Rogue's Poison
Charges
5/5
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
1
Assassin, Brigand, Ranger, Swashbuckler
Effects:
Rogue's Poison
Applies Rogue's Poison when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Waning Poison on target of attack. Lasts for 24.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 2 poison damage on target instantly and every 6 seconds.
• Inflicts 9 poison damage on target.
• Cannot be modified except by direct means
• Grants a total of 100 triggers of the spell.
NO-VALUE
spongy loam
TREASURED
This raw harvest looks as if it could be used for crafting level 60-69 items.
NO-VALUE
Kidney Stab II (Adept)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
19
Swashbuckler
Effects:
• Inflicts 83 - 102 melee damage on target
• Decreases Mitigation of target vs physical damage by 116.
• Must be flanking or behind
Lucky Gambit (Adept)
An attack that strikes all enemies surrounding the swashbuckler.
TREASURED
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3
Swashbuckler
Effects:
• Inflicts 13 - 22 melee damage on targets in Area of Effect
Avoid Blame (Adept)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.0 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 208
• Decreases Combat Mitigation of target by 0.2.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.0 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 208
• Decreases Combat Mitigation of target by 0.2.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Arctic Blast (Adept)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 39.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 42 - 71 cold damage on target
• Inflicts 42 - 71 cold damage on target
• If weapon equipped in Ranged
Hangman's Noose (Adept)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 37.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs arcane damage by 262.
Viscerate II (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 62 - 104 melee damage on target
• Decreases AGI of target by 3.6.
• Must be flanking or behind
Double-Cross (Adept)
Decreases target's defense and wisdom.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
6
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 2.14.
• Decreases Combat Mitigation of target by 0.2.
• Decreases WIS of target by 2.5.
• Decreases Defense of target by 2.6.
Viscerate (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
2
Swashbuckler
Effects:
• Inflicts 14 - 23 melee damage on target
• Decreases AGI of target by 1.5.
• Must be flanking or behind
Razor Edge (Adept)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
15
Swashbuckler
Effects:
• Inflicts 73 - 123 melee damage on target
• Decreases Parry of target by 10.8.
• Must be in front of or flanking
Flash of Steel III (Adept)
A quick attack that lowers the target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
15
Swashbuckler
Effects:
• Inflicts 44 - 54 melee damage on target
• Decreases DPS of target by 16.1.
Lucky Gambit II (Adept)
An attack that strikes all enemies surrounding the swashbuckler.
TREASURED
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
14
Swashbuckler
Effects:
• Inflicts 57 - 95 melee damage on targets in Area of Effect
Flash of Steel (Adept)
A quick attack that lowers the target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
1
Swashbuckler
Effects:
• Inflicts 7 - 9 melee damage on target
• Decreases DPS of target by 13.9.
Evade II (Adept)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
18
All Scouts
Effects:
• Decreases Threat to target by 662 - 1,104
• Caster is immune to riposte damage.
Fancy Footwork (Adept)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 13.8.
• Increases Aggression of caster by 3.2.
• Increases Defense and Parry of caster by 6.5.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Shanghai (Adept)
A stealth attack that deals great damage and knocks the target down.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
2
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 11 - 19 melee damage on target
• You must be sneaking to use this ability.
Shanghai II (Adept)
A stealth attack that deals great damage and knocks the target down.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
9
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 45 - 75 melee damage on target
• You must be sneaking to use this ability.
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Item Discoveries |
Coleslaw was first to discover 352 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).