Mock VII (Adept)
Interrupts the target and increases their hate towards the berserker.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
60
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
72
Berserker
Effects:
• Interrupts target
• Increases Threat to target by 5,114 - 6,109
Plant IV (Adept)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
TREASURED
Target
Caster
Power
98
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
73
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 2,422
• Prevents targets in Area of Effect from changing targets
Vampire Bats III (Adept)
Deals piercing damage over time to target enemy and decreases their defense.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
53
Conjuror, Necromancer
Effects:
• Inflicts 68 - 101 piercing damage on target instantly and every 4 seconds.
• Decreases Defense of target by 19.1.
Evade V (Master)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
25
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
60
All Scouts
Effects:
• Decreases Threat to target by 3,866 - 6,443
• Caster is immune to riposte damage.
Shimmering Ring of the Djinn
The power that is held in this ancient artifact can withstand the most horrible of attacks from the djinn.
FABLED
26 Primary Attributes
26 Stamina
180 Resistances
11 Combat Skills
0.2 Crit Bonus
0.8 Crit Chance
1.1 Potency
1.5 Haste
28 Ability Mod
Slots
Finger, Neck, Waist
Level
60
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Perfection of the Maestro (Master)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
58
Troubador
Effects:
• Increases INT of group members (AE) by 72.6.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 232 - 283 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Deadly Shot V (Master)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
58
Assassin
Effects:
• Inflicts 188 - 314 ranged damage on target
• Inflicts 188 - 314 ranged damage on target
• If weapon equipped in Ranged
Rejuvenating Celebration III (Master)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
58
Troubador
Effects:
• Increases STA of group members (AE) by 64.3.
• Increases Combat Health Regen of group members (AE) by 120.0.
Ancient Vambraces of Ro
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Plate Armor (Forearms)
Mitigation
366
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Aery Hunter III (Adept)
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
60
Conjuror
Effects:
• Summons a pet aery hunter
Prayer of Healing V (Master)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
58
Paladin
Effects:
• Heals group members (AE) for 876 - 1,071.
• Increases Max Health of group members (AE) by 642.9.
Archer's Fury IV (Master)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Ranger
Effects:
• Decreases Defense of caster by 17.7.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 42.5.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 350 ranged damage on target
Ancestral Mettle IV (Adept)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Mystic
Effects:
• Increases STA of group members (AE) by 24.1.
• Increases Mitigation of group members (AE) vs noxious damage by 870.
Survival Instincts IV (Adept)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Ranger
Effects:
• Increases AGI of caster by 56.4.
• Adds 1.9% to base avoidance.
• Decreases Slashing and Piercing of caster by 22.6.
• Increases Parry of caster by 32.4.
• Increases Defense of caster by 43.2.
Silverlined Breeches of the Mastermind
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Cloth Armor (Legs)
Mitigation
118
Level
50
Adornment Slots:
White, Turquoise
ATTUNEABLE
Nature's Renewal II (Adept)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 499.
• Heals target for 124 every 2 seconds.
• Increases WIS of target by 51.6.
• Grants a total of 1 trigger of the spell.
Slurred Insult VI (Adept)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
59
Bruiser
Effects:
• Increases Threat to target by 4,043 - 4,800
Aspect of the Forest V (Adept)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Warden
Effects:
• Increases STA of target by 72.3.
• Increases WIS of target by 81.7.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 223.
Ancient Wrath IV (Adept)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages.
TREASURED
Target
Caster
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
56
Paladin
Effects:
• Inflicts 216 - 360 divine damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 75.
Ancient Teachings of: Essence of Divine Favor
UNCOMMON
Level
58
Alchemist
Recipes:
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Item Discoveries |
Oanau was first to discover 124 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).