Head Shot II (Master)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
40
Assassin
Effects:
• Inflicts 547 - 912 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Inquest (Master)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
45
Inquisitor
Effects:
• On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
• Decreases power of target by 1.6%.
• This effect cannot be critically applied.
• Increases power of caster by 1.1 - 1.3% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 0.2 - 1.2 second.
Simple Minds II (Master)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
55
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
22
Coercer
Effects:
• Inflicts 33 - 40 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 11 instantly and every 4 seconds.
Rear Shot IV (Master)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
43
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 61.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 548 - 913 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Villainy III (Master)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41
Assassin
Effects:
• Increases AGI of caster by 50.9.
• Adds 25.0% to base avoidance.
• Increases Multi Attack of caster by 52.1.
• Increases Mitigation of caster vs physical damage by 262.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.
Nightshade II (Adept)
Summons a shadowy bard to serve the necromancer.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
46
Necromancer
Effects:
• Summons a pet nightshade
Bodyguard IV (Master)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.4% to base avoidance.
• Caster will deflect 16.0% of incoming attacks.
• Increases Parry of caster by 21.1.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 15.8.
• Increases Defense and Deflection of caster by 21.1.
• Increases Mitigation of caster vs noxious damage by 1,408.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Lunar Attendant (Master)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
FABLED
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
45
Mystic
Effects:
• Summons a limited pet to aid the caster
Overpower IV (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43
Guardian
Effects:
• Inflicts 96 - 161 melee damage on target
Malice IV (Adept)
Inflicts instant disease damage to the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
41
Shadowknight
Effects:
• Inflicts 155 - 258 disease damage on target.
Sever III (Adept)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
42
Guardian
Effects:
• Inflicts 32 - 53 slashing damage on target
• Inflicts 43 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 11.0.
Purifying Flames II (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37
Inquisitor
Effects:
• Inflicts 75 - 92 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 444.
Painbringer IV (Adept)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
43
Shadowknight
Effects:
• Applies Painbringer. Lasts for 9.0 seconds.
• Heals caster for 1.4% of max health instantly and every 3 seconds.
• This effect cannot be critically applied.
• Inflicts 77 - 128 melee damage on target
• Inflicts 21 disease damage on target every 3 seconds.
Spurious Bravado II (Adept)
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation).
TREASURED
Target
Caster
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
46
Swashbuckler
Effects:
• On a melee hit this spell may cast Bravado on caster. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Increases Hate Gain of caster by 5.0.
• Increases Haste of caster by 45.0.
• Dispelled when target takes damage
Viscerate IV (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
38
Swashbuckler
Effects:
• Inflicts 252 - 420 melee damage on target
• Decreases AGI of target by 22.8.
• Must be flanking or behind
Razor Edge III (Adept)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
59
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
43
Swashbuckler
Effects:
• Inflicts 234 - 391 melee damage on target
• Decreases Parry of target by 31.0.
• Must be in front of or flanking
Carrion Warding III (Adept)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
TREASURED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Defiler
Effects:
• Wards group members (AE) collectively against 1,188 total points of all damage
Aspect of Darkness III (Adept)
An augmentation that increases the power pool and noxious resistance for the warlock's group.
"Revel in the darkness! Hold the night close to your heart, and shut out the light!" - Lord Grimrot
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Warlock
Effects:
• Increases Max Power of group members (AE) by 198.0.
• Increases Mitigation of group members (AE) vs noxious damage by 336.
Entangle II (Adept)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
42
Brigand
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 46.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 1.9.
• Slows target encounter by 55.3%.
• 5% chance to dispel when target takes damage
Word of Redemption III (Adept)
Heals all allies near the templar.
TREASURED
Target
Group (AE)
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42
Templar
Effects:
• Heals group members (AE) for 571 - 698.
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Item Discoveries |
Facai was first to discover 87 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).