Feerrott Creature Catalog
This item may be placed on the floor of all house types.
As I catalog various flora and fauna, I can refer to this book.
NO-TRADE
a vial of viscid slime
The slime inside of the vial seems to stick to every surface that it touches. A merchant might pay a few coin for this item.
Creatures of the Creators Catalog
This item may be placed on the floor of all house types.
As I catalog various flora and fauna, I can refer to this book.
NO-TRADE
Enchanted Lands Creature Catalog
This item may be placed on the floor of all house types.
As I catalog various flora and fauna, I can refer to this book.
NO-TRADE
Ancient Teachings of: Siphoning of Souls
UNCOMMON
Level
52
Sage
Recipes:
Grasping Bones IV (Adept)
Briefly stuns the necromancer's target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
161
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.6% Harder
Level
58
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 77.
Meliorate VII (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
170
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
57
Templar
Effects:
• Heals target for 706 - 862.
Death Mark III (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
48
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 167 - 279 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
iridescent scarab carapace
Looted common treasure: A lustrous, rainbow colored insect shell. This item appears valuable. A merchant might pay several coin for this item.
Blood Icicle Earring
TREASURED
19 Primary Attributes
19 Stamina
125 Resistances
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.3 Reuse Speed
Slots
Ear
Level
50
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
brightly glowing tome
Looted arcana treasure: This brightly glowing tome bears a single arcane symbol on the cover. The indecipherable writings are valuable only to arcane researchers. A merchant might pay several coin for this item.
strengthened leather pelt
UNCOMMON
battle worn trinket
Looted curiosity treasure: A small gold trinket that appears to have many scratches and marks from past battles. A merchant might pay several coin for this item.
Concentration Hoop
TREASURED
16 Primary Attributes
16 Stamina
80 Resistances
7 Combat Skills
Slots
Ear
Level
40
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
an arachnid leg
One of eight legs from an arachnid. A merchant might pay a few coin for this item.
scuffed bloodstone shard
scuffed bloodstone shard, it looks somewhat damaged.
bloodstone shard
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
coral coated shackles
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Forearms)
Mitigation
121
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Sash of the Divine
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White
ATTUNEABLE
Sacred Armor III (Master)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 12.3%.
• Increases Mitigation of group members (AE) vs physical damage by 304.
• If not fighter
Vehemence II (Master)
A group augmentation that increases the strength and maximum health of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
32
Defiler
Effects:
• Increases STA of group members (AE) by 30.5.
• Increases STR of group members (AE) by 39.4.
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Item Discoveries |
Waudy was first to discover 299 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).