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Perfect Shrill II (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12

Troubador
Effects:
  Inflicts 102 - 171 mental damage on target.

Bloody Reminder (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Ranger
Effects:
  Inflicts 7 - 12 melee damage on target
  Inflicts 20 piercing damage on target instantly and every 2.6 seconds.

Luda's Nefarious Wail II (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
12

Dirge
Effects:
  Inflicts 73 - 121 disease damage on target.

Battery and Assault II (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Brigand
Effects:
  Inflicts 33 - 55 melee damage on target
  Inflicts 33 - 55 melee damage on target

Gushing Wound II (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 36 - 60 piercing damage on target.
  Inflicts 5 - 8 melee damage on target
  Inflicts 8 - 13 piercing damage on target instantly and every 4 seconds.

Quicksand (Adept)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 37.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 24.

Double Blast (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16

Brigand
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 39 - 65 ranged damage on target
  Inflicts 39 - 65 ranged damage on target
  If weapon equipped in Ranged

Death's Door (Journeyman)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Dirge
Effects:
  Increases AGI of caster by 21.4.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 43.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.
  When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
  Inflicts 22 - 37 disease damage on target.

Hold the Line II (Journeyman)
Grants a chance to increase hate with any opponent that damages the guardian.
HANDCRAFTED
Target
Caster
Power
23
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
15

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 117
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 117

Demonstration of Faith (Journeyman)
Wards the paladin's target, preventing them from taking damage.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
12

Paladin
Effects:
  Wards target against 129 points of all damage

Ruin (Journeyman)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11

Guardian
Effects:
  Inflicts 16 - 27 slashing damage on target
  Inflicts 7 - 8 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 1.8.

Half-Digested Dirk
TREASURED
2 Stamina
2 Primary Attributes
Dagger

One-Handed Piercing

Damage
1 - 5
(1.47 Rating)
Delay
4.0 seconds
Level
1

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Deadly Shot II (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
16

Assassin
Effects:
  Inflicts 29 - 49 ranged damage on target
  Inflicts 29 - 49 ranged damage on target
  If weapon equipped in Ranged

Divine Strike II (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
22
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
11

Templar
Effects:
  Inflicts 56 - 69 divine damage on target.
  Inflicts 56 - 69 divine damage on target.
  If target is undead

Divine Vengeance (Journeyman)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
11

Paladin
Effects:
  Applies Divine Vengeance. Lasts for 2.0 seconds.
  Inflicts 33 - 55 divine damage on target.
  Inflicts 28 - 47 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Inflicts 14 - 23 divine damage on target

Bob and Weave (Journeyman)
Increases the bruiser's strength, base avoidance and spell resistance.
HANDCRAFTED
Target
Caster
Power
28
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
12

Bruiser
Effects:
  Increases STR of caster by 11.4.
  Adds 3.1% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 239.

Blaze Kick (Journeyman)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11

Bruiser
Effects:
  Inflicts 28 - 47 melee damage on target
  Inflicts 12 heat damage on target every 6 seconds.
  Inflicts 54 heat damage on target every 6 seconds.

Avoid Blame (Journeyman)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Swashbuckler
Effects:
  On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 1.8 seconds. Triggers about 4.0 times per minute.
  Decreases Threat to target by 191
  Decreases Combat Mitigation of target by 0.2.
  On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 1.8 seconds. This effect normalizes based off of a three second triggering event.
  Decreases Threat to target by 191
  Decreases Combat Mitigation of target by 0.2.
  This effect can only trigger once every 1.0 - 6.0 seconds.

Chaos (Journeyman)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
HANDCRAFTED
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 115.

Maul (Journeyman)
A melee attack that decreases target's offensive melee skills on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11

Berserker
Effects:
  Inflicts 39 - 65 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 1.8.
Goldoph
80 Conjuror
Item Discoveries
Goldoph was first to discover 128 items* on their server**.
Item Discovery Date
Perfect Shrill II (Journeyman)2019-03-17 03:53:43 AM
Bloody Reminder (Journeyman)2019-03-17 03:55:37 AM
Luda's Nefarious Wail II (Journeyman)2019-03-17 03:54:16 AM
Battery and Assault II (Journeyman)2019-03-17 03:56:23 AM
Gushing Wound II (Journeyman)2019-03-17 03:54:50 AM
Quicksand (Adept)2019-03-16 05:48:32 PM
Double Blast (Journeyman)2019-03-17 03:28:42 PM
Death's Door (Journeyman)2019-03-17 12:24:37 PM
Hold the Line II (Journeyman)2019-03-17 03:07:54 PM
Demonstration of Faith (Journeyman)2019-03-17 03:45:21 AM
Ruin (Journeyman)2019-03-17 02:16:19 AM
Half-Digested Dirk2019-03-16 06:05:01 PM
Deadly Shot II (Journeyman)2019-03-17 03:29:23 PM
Divine Strike II (Journeyman)2019-03-17 02:12:49 AM
Divine Vengeance (Journeyman)2019-03-17 02:18:51 AM
Bob and Weave (Journeyman)2019-03-17 03:46:49 AM
Blaze Kick (Journeyman)2019-03-17 02:19:24 AM
Avoid Blame (Journeyman)2019-03-17 06:11:24 PM
Chaos (Journeyman)2019-03-17 03:46:01 AM
Maul (Journeyman)2019-03-17 02:17:43 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).