You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We're in the process of updating for the Lure of Darkness game update.
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Lucky Gambit IV (Journeyman)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
42

Swashbuckler
Effects:
  Inflicts 172 - 287 melee damage on targets in Area of Effect

Flurry of Blades II (Journeyman)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
58
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
42

Swashbuckler
Effects:
  Inflicts 78 - 130 melee damage on target
  Inflicts 78 - 130 melee damage on target
  Inflicts 78 - 130 melee damage on target
  Decreases Mitigation of target vs physical damage by 347.

Howl of Death II (Journeyman)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
42

Dirge
Effects:
  Inflicts 117 - 196 disease damage on target.
  Heals caster for 78 - 129.

Death's Door III (Journeyman)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
HANDCRAFTED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Dirge
Effects:
  Increases AGI of caster by 61.2.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 135.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 704.
  When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
  Inflicts 76 - 126 disease damage on target.

Dancing Blade IV (Adept)
An attack made from the side that deals moderate damage and lowers their spell resistances.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
47

Troubador
Effects:
  Inflicts 197 - 329 melee damage on target
  Decreases Combat Mitigation of target by 1.2.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 367.
  Must be flanking or behind

Singing Shot II (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
30

Troubador
Effects:
  Inflicts 60 - 100 mental damage on target
  Inflicts 60 - 100 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 49.

Searing Shot III (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Ranger
Effects:
  Inflicts 69 - 115 heat damage on target
  Inflicts 69 - 115 heat damage on target
  Requires bow or aim

Arcane Symphony III (Adept)
Increases arcane resistance of all the troubador's allies.
TREASURED
Range
Up to 10.0 meters
Power
99
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
48

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs arcane damage by 806.
  Increases Mitigation of raid and group members (AE) vs arcane damage by 806.

Velocity III (Adept)
Increases the Multi-Attack Chance of target ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
90
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
48

Coercer
Effects:
  Increases Multi Attack of target by 50.7.

Hamstring III (Adept)
Deals damage and snares target on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
50

Swashbuckler
Effects:
  Inflicts 124 - 207 melee damage on target
  Slows target by 48.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Hymn of Horror (Journeyman)
Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time.
HANDCRAFTED
Target
Caster
Recovery
0.5 seconds
Recast
20 seconds
Duration
2 seconds
Resistability
12.0% Easier
Level
40

Dirge
Effects:
  4% chance to apply Lay Low. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Interrupts targets in Area of Effect
  Blurs vision of targets in Area of Effect.

Hangman's Noose III (Journeyman)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37

Swashbuckler
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 41.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 3.7.
  Decreases Mitigation of target vs arcane damage by 814.

Aspect of Genius IV (Adept)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49

Illusionist
Effects:
  Increases Max Power of group members (AE) by 303.1.
  Increases Mitigation of group members (AE) vs arcane damage by 470.

Perfect Shrill IV (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
64
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
40

Troubador
Effects:
  Inflicts 367 - 611 mental damage on target.

Pandemic IV (Adept)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
36

Necromancer
Effects:
  Inflicts 43 - 52 disease damage on target encounter instantly and every 3 seconds.

Fire Seed II (Adept)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
70
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
37

Conjuror
Effects:
  On a combat hit this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
  Inflicts 20 - 24 heat damage on target instantly and every 4 seconds.
  On death this spell will cast Blooming Flames on caster.
  Inflicts 88 - 108 heat damage on target encounter.
  Grants a total of 1 trigger of the spell.

Hunter's Instinct III (Journeyman)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
HANDCRAFTED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Ranger
Effects:
  Increases AGI of caster by 35.0.
  Increases Haste of caster by 23.4.
  Increases in-combat movement speed of caster by 5.5%.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 135.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 704.

Lightning Strike V (Journeyman)
A quick attack that strikes with lightning, inflicting heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43

Ranger
Effects:
  Inflicts 133 - 222 heat damage on target

Battery and Assault IV (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40

Brigand
Effects:
  Inflicts 118 - 197 melee damage on target
  Inflicts 118 - 197 melee damage on target

Quicksand IV (Adept)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 47.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.
Insapocracy
18 Brigand
Item Discoveries
Insapocracy was first to discover 183 items* on their server**.
Item Discovery Date
Lucky Gambit IV (Journeyman)2019-03-18 03:10:36 AM
Flurry of Blades II (Journeyman)2019-03-18 03:09:24 AM
Howl of Death II (Journeyman)2019-03-18 03:11:56 AM
Death's Door III (Journeyman)2019-03-18 03:10:17 AM
Dancing Blade IV (Adept)2019-03-17 07:51:19 PM
Singing Shot II (Journeyman)2019-03-18 02:55:17 AM
Searing Shot III (Journeyman)2019-03-18 02:59:28 AM
Arcane Symphony III (Adept)2019-03-17 07:34:27 PM
Velocity III (Adept)2019-03-17 06:37:41 AM
Hamstring III (Adept)2019-03-19 11:35:47 PM
Hymn of Horror (Journeyman)2019-03-18 03:06:26 AM
Hangman's Noose III (Journeyman)2019-03-18 03:01:39 AM
Aspect of Genius IV (Adept)2019-03-19 08:26:06 PM
Perfect Shrill IV (Journeyman)2019-03-18 03:06:02 AM
Pandemic IV (Adept)2019-03-19 07:43:44 PM
Fire Seed II (Adept)2019-03-18 06:25:41 PM
Hunter's Instinct III (Journeyman)2019-03-18 03:11:44 AM
Lightning Strike V (Journeyman)2019-03-18 03:10:02 AM
Battery and Assault IV (Journeyman)2019-03-18 03:05:33 AM
Quicksand IV (Adept)2019-03-18 01:50:12 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).