an ethereal nerve
A nerve from a being not belonging to this world. A merchant might pay a few coin for this item.
Legendary Journeyman's Boots
LEGENDARY, Journeyman's Boots
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
Cloth Armor (Feet)
Mitigation
89
Level
50
Effects:
Journeyman's Boots
Applies Journeyman's Boots when Equipped.
• Increases speed of caster by 10.0%.
• This effect suspends during combat
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Bob and Weave III (Master)
Increases the bruiser's strength, base avoidance and spell resistance.
FABLED
Target
Caster
Power
84
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
40
Bruiser
Effects:
• Increases STR of caster by 49.6.
• Adds 4.5% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 998.
Orclord Battle Tonlets
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Plate Armor (Feet)
Mitigation
183
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Teachings of the Underworld III (Adept)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
40
Necromancer
Effects:
• Increases STA and INT of group members (AE) by 37.2.
• Increases Ability Mod of group members (AE) by 53.1.
reptile meat
A slab of reptile meat. A merchant might pay a few coin for this item.
a chunk of tentacle meat
A slab of tentacle terror meat. A merchant might pay a few coin for this item.
Destructive Mind II (Adept)
An augmentation placed on the coercer's ally that deals additional mental damage every time they hit with a spell based attack for up to 3 hits.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
15
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
20 seconds
Level
42
Coercer
Effects:
• On a damage spell hit this spell will cast Despotic Mind on target of spell.
• Inflicts 231 - 282 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
a glossy horn fragment
A highly polished fragment of some beasts horn. A merchant might pay a few coin for this item.
Collapse
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
a vial of fairy blood
A vial of magical blood that was taken from a fairy. A merchant might pay a few coin for this item.
Large Collector's Pouch
Slots
24
NO-VALUE NO-TRADE
a nightblood inferno eye
It appears that this item could be studied to learn more about the nature of the nightblood.
TREASURED
a vial of dryad blood
A greenish looking vial of dryad blood. A merchant might pay a few coin for this item.
Harbinger IV (Adept)
An augmentation that increases the stamina and power of the defiler's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
44
Defiler
Effects:
• Increases STA of target by 52.9.
• Increases Max Power of target by 264.7.
"Adventures of Jorbo and Mappy"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
Advanced Woodworker Volume 45
UNCOMMON
Level
45
Woodworker
Recipes:
Raxxyl's Rousing Tune IV (Adept)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
TREASURED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 35.3.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 137.
ruckas shawl
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Shoulders)
Mitigation
42
Level
20
Adornment Slots:
White
ATTUNEABLE
Finely Sanded Shaft
NO-VALUE LORE
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Item Discoveries |
Alaster was first to discover 210 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).