Berserker Onslaught V (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
189
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
80
Berserker
Effects:
• Inflicts 869 - 1,614 melee damage on targets in Area of Effect
Retaliate IV (Master)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
158
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
78
Guardian
Effects:
• Inflicts 628 - 1,047 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 97.
shark tooth
A merchant might pay a few coin for this item.
Guardian Sphere III (Adept)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
TREASURED
Target
Group (AE)
Power
162
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
80
Guardian
Effects:
• When damaged this spell has a 40% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb all damage. This spell will absorb a total of 1 attack.
small cracked cockatrice beak
A merchant might pay a few coin for this item.
Protoflame III (Adept)
Summons a fiery minion that attacks an enemy until the spell expires.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
74
Wizard
Effects:
• Summons a limited pet to aid the caster
Jugular Slice V (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
225
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
74
Assassin
Effects:
• Inflicts 786 - 1,311 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 93.
Head Crush V (Adept)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
73
Berserker
Effects:
• Interrupts target
• Inflicts 171 - 514 crushing damage on target
Mana Trickle IV (Adept)
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
108
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Level
74
Warlock
Effects:
• Increases power of target by 0.5 - 0.5% of caster's max power instantly and every 4 seconds.
• This effect cannot be critically applied.
leopard skull
A merchant might pay a few coin for this item.
We Will Be Free Again - Page 2
This page contains a piece of the ancient froglok liberation song, "We Will Be Free Again!".
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
Advanced Weaponsmith Volume 73
UNCOMMON
Level
73
Weaponsmith
Recipes:
Gauntlets of the Vehement
FABLED
40 Primary Attributes
40 Stamina
16 Combat Skills
0.6 Crit Bonus
8.6 DPS
1.9 Crit Chance
2.7 Potency
3.2 Mitigation Increase
Plate Armor (Hands)
Mitigation
477
Level
70
Berserker
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Spaulders of the Vehement
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
4.6 Max Health
4.6 Haste
Plate Armor (Shoulders)
Mitigation
477
Level
70
Berserker
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Barbute of the Vehement
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
4.6 Max Health
4.6 Haste
Plate Armor (Head)
Mitigation
477
Level
70
Berserker
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Icy Woven Pants of the Outcast
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Leather Armor (Legs)
Mitigation
164
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Black Silk Breeches
LEGENDARY
38 Primary Attributes
38 Stamina
15 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
1.8 Reuse Speed
Cloth Armor (Legs)
Mitigation
167
Level
70
Adornment Slots:
White, Turquoise, Orange
ATTUNEABLE
Irolesk's eye
LEGENDARY
32 Primary Attributes
32 Stamina
518 Resistances
13 Combat Skills
0.4 Crit Bonus
6.1 DPS
1.3 Crit Chance
1.8 Potency
2.7 Haste
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Etched Bone Vambraces
LEGENDARY
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
0.8 Crit Chance
1.1 Potency
1.1 Flurry
1.5 Haste
Plate Armor (Forearms)
Mitigation
366
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Stunning Roar III (Master)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
147
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
21.0% Easier
Level
60
Berserker
Effects:
• Inflicts 357 - 596 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 79.
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Item Discoveries |
Tanhawk was first to discover 52 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).