Torpor (Adept)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
52
Mystic
Effects:
• Wards target against 394 points of all damage
• Heals target for 134 - 164 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Lunar Attendant II (Master)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
FABLED
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
59
Mystic
Effects:
• Summons a limited pet to aid the caster
Band of Vim
TREASURED
25 Primary Attributes
25 Stamina
180 Resistances
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Slots
Finger
Level
60
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Devour Vitae III (Adept)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
56
Shadowknight
Effects:
• Inflicts 296 - 362 disease damage on target.
• Heals caster for 4.9 - 6.0% of caster's max health.
• This effect cannot be critically applied.
Flamewrought Sealed Document
An important looking document sealed in flamewrought wax. You will be awarded a substantial amount of status if you give this to a member of a powerful guild of scouts.
TREASURED
This item can be sold to certain NPCs for 650 personal status. Selling it also earns guild status if your guild is below level 65.
Advanced Tailor Volume 59
UNCOMMON
Level
59
Tailor
Recipes:
Barbute of Ravaged Waters
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
Plate Armor (Head)
Mitigation
302
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Jenni Everling's Tunic of Argil
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.8 Max Health
Chain Armor (Chest)
Mitigation
223
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Caltrops II (Master)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 55.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs noxious damage by 736.
Bek'Tar's Collar of Might
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
ATTUNEABLE
Zumzum's Crown of Vines
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Head)
Mitigation
83
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Iron Will (Master)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
40
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
28
Guardian
Effects:
• Increases STA of caster by 25.9.
• Reduces slow effects on caster by 12.0%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 691.
a clump of fungus
A large collection of a wild fungus found on trees. A merchant might pay a few coin for this item.
Jugular Slice (Master)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
21.0% Easier
Level
20
Assassin
Effects:
• Inflicts 220 - 367 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 39.
Healing Fate (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
20
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
• Heals group members (AE) for 204.
Torture II (Master)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Assassin
Effects:
• Decreases Combat Mitigation of target by 1.5.
• Decreases Defense of target by 10.6.
• Decreases Mitigation of target vs physical damage by 176.
Shield of Faith (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Templar
Effects:
• Wards group members (AE) against 529 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 348.
canvas pantaloons
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Legs)
Mitigation
60
Level
40
Adornment Slots:
White
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Item Discoveries |
Buddz was first to discover 58 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).