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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Dawnstrike V (Master)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
45

Warden
Effects:
  Inflicts 337 - 412 heat damage on target.

Smoldering Fists IV (Master)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49

Bruiser
Effects:
  Increases Fervor of caster by 1.0.
  Decreases Defense of caster by 14.7.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 35.3.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 209 - 348 heat damage on target.

Mortal Embrace III (Master)
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Duration
43200 seconds
Level
49

Shadowknight
Effects:
  Feigns Death with 86% chance of success
  Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing.

Sacrifice II (Master)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
FABLED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
47

Conjuror
Effects:
  Applies Sacrifice instantly and every 8 seconds.
  Heals group members (AE) for 610.
  Increases power of group members (AE) by 174.
  Stuns target

Charm V (Master)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
264
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1200 seconds
Resistability
21.0% Easier
Level
47

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 31.2.
  Increases Health Regen of target by 62.4.
  Certain enemies cannot be charmed
  Only affects targets level 65 and below
  Does not affect Epic targets

Flow Like Wind IV (Adept)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49

Monk
Effects:
  Increases Haste of caster by 27.9.
  Increases Fervor of caster by 1.0.
  Decreases Defense of caster by 14.7.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 26.5.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Holy Armor IV (Master)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47

Templar
Effects:
  Increases Max Health of group members (AE) by 511.2.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 432.
  If not fighter

Hoop of the Dead Dream
FABLED
14 Primary Attributes
14 Stamina
140 Resistances
6 Combat Skills
0.8 DPS
0.2 Potency
Slots
Ear

Level
40

Adornment Slots:
White
LORE  ATTUNEABLE  

Jael's Mysterious Mettle III (Master)
Increases the parry skill of the dirge's group.
FABLED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46

Dirge
Effects:
  Increases Parry of group members (AE) by 33.1.

Shadowstalker Mantle
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Shoulders)

Mitigation
187

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Nightshade II (Master)
Summons a shadowy bard to serve the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
46

Necromancer
Effects:
  Summons a pet nightshade

Mend V (Master)
Heals a percentage of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
48

Monk
Effects:
  Dispels 86 levels of noxious hostile effects on target
  Heals target for 45.8 - 52.7% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Emberstrike V (Master)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
49

Ranger
Effects:
  Inflicts 403 - 672 heat damage on target
  You must be sneaking to use this ability.

"The Lyresmith Poetry Collection - Children's Rhymes"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.

Brainburst V (Master)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45

Illusionist
Effects:
  Applies Migraine on termination.
  Inflicts 212 - 287 mental damage on target.
  Inflicts 97 - 119 mental damage on target instantly and every 6 seconds.

"The Shadows of Lonesome Hollow"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.

Aura of Void II (Master)
An impairment that causes the target additional disease damage when it is damaged by a spell. This impairment is removed after it has been triggered 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
49

Warlock
Effects:
  When damaged with a spell this spell will cast Aura of Pain on target.
  Inflicts 334 - 408 disease damage on target.
  Grants a total of 3 triggers of the spell.
  Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.

Shanghai V (Master)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
49

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 370 - 618 melee damage on target
  You must be sneaking to use this ability.

Repentance III (Master)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
46

Inquisitor
Effects:
  On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
  Inflicts 257 - 428 divine damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Grants a total of 3 triggers of the spell.

Sucker Punch II (Master)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
46

Bruiser
Effects:
  Inflicts 342 - 1,026 melee damage on target
  Dazes target
  Must be flanking or behind
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 65.
Umeo
50 Shadowknight
Item Discoveries
Umeo was first to discover 100 items* on their server**.
Item Discovery Date
Dawnstrike V (Master)2017-07-06 07:15:33 AM
Smoldering Fists IV (Master)2017-07-05 07:55:59 PM
Mortal Embrace III (Master)2017-07-04 07:11:35 PM
Sacrifice II (Master)2017-07-10 09:24:17 AM
Charm V (Master)2017-07-04 08:53:20 PM
Flow Like Wind IV (Adept)2017-07-04 06:39:02 PM
Holy Armor IV (Master)2017-07-06 07:06:32 PM
Hoop of the Dead Dream2017-07-07 10:49:30 AM
Jael's Mysterious Mettle III (Master)2017-07-04 02:56:34 PM
Shadowstalker Mantle2017-07-09 01:24:07 PM
Nightshade II (Master)2017-07-06 06:23:19 AM
Mend V (Master)2017-07-05 06:14:15 AM
Emberstrike V (Master)2017-07-11 01:36:05 AM
"The Lyresmith Poetry Collection - Children's Rhymes"2017-07-10 03:24:18 AM
Brainburst V (Master)2017-07-11 05:25:39 AM
"The Shadows of Lonesome Hollow"2017-07-08 02:38:16 PM
Aura of Void II (Master)2017-07-05 05:25:16 PM
Shanghai V (Master)2017-07-06 01:43:53 PM
Repentance III (Master)2017-07-05 05:19:59 AM
Sucker Punch II (Master)2017-07-04 10:43:02 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).