Blood Contract II (Grandmaster)
Sometimes it isn't enough to just break your opponent. As you move closer to mastering the art of Thaurmaturgy, you will find that you can siphon off the life of your opponent and make it your own. Not only will their bodies become your weapon, their life will begin to become your life as well. There is no victory against a true Thaumaturgist.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
44506
Casting
5.5 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
7.9 seconds
Level 20 Thaumaturge
Effects:
• Inflicts 5,262 - 10,928 disease damage on target.
• Inflicts 4,209 - 8,742 disease damage on target every 1.1 seconds.
• Heals caster for 4,320 - 8,973.
• Heals caster for 3,456 - 7,178 every 1.1 seconds.
Brittle Armor II (Grandmaster)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
41339
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 19 Elementalist
Effects:
• Inflicts 2,812 - 5,841 crushing damage on target instantly and every 4 seconds.
• When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
• Decreases Combat Mitigation of target by 401.4, multiplied by increment stacks.
• This effect may increment up to 24 times.
• This effect can only trigger once every 1.0 second.
Erosion II (Grandmaster)
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45696
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15 seconds
Level 20 Geomancer
Effects:
• Inflicts 7,366 - 15,299 piercing damage on target.
• Inflicts 5,893 - 12,239 piercing damage on target every 3 seconds.
• Decreases Combat Mitigation of target by 818.7.
Ethereal Conduit II (Grandmaster)
You are learning to channel pure ethereal and universal energies, but only at the most base level. Expending the energy is often wasteful, even if it achieves objectives. But as you truly understand this power, you'll find more benefit in harnessing it. Hold it within you, and it will get stronger and stronger with each spell that you unleash. The effect is temporary, but can be devastating in the hands of the masterful.
MASTERCRAFTED FABLED
Target
Group Friend
Range
Up to 50.0 meters
Power
39068
Casting
7 seconds
Recovery
1.2 seconds
Recast
360 seconds
Duration
30 seconds
Level 19 Etherealist
Effects:
• Applies Ethereal Conduit. Lasts for 24.8 seconds.
• Increases Potency of caster by 126.0, multiplied by increment stacks.
• This effect may stack up to 20 times.
• Disables while under of the effect of any pool conversion spell effect.
• Monitors the Etherealist's power usage and grants potency for every 1,000 power spent.
Ethermancy II (Grandmaster)
Now for the final test of your Etherealist mastery. You must channel the pure form of universal energy, and allow it to flow through you. If you can do this, you will become an embodiment of magical power, capable of channeling vast amounts of eldritch energy. If you cannot control the flow of power through you, it will pull you out of this world and into another, where you will be lost forever. So do not fail.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 40.0 meters
Power
46886
Casting
6.2 seconds
Recovery
1.2 seconds
Recast
720 seconds
Duration
4 seconds
Level 20 Etherealist
Effects:
• Applies Ethermancy. Lasts for 24.8 seconds.
• Increases Potency of group members (AE) by 37.0, multiplied by increment stacks.
• This effect may stack up to 50 times.
• Drains 50% of the targets current power and increases potency for the group based off of power drained.
Frozen Heavens II (Grandmaster)
Summoning forth an elemental is one thing - any magician worth their salt can do that. But summoning one comprised of the most primal forms of elements is something else entirely. Few can do such a thing, and even fewer can hope to maintain control over a creature such as that. Only true master Elementalists can accomplish this feat - all others will be destroyed by their own creations. Make a pet of your own, pet.
MASTERCRAFTED FABLED
Target
Caster
Power
45696
Casting
8 seconds
Recovery
1.2 seconds
Recast
510 seconds
Level 20 Elementalist
Effects:
• Inflicts 30,693 cold damage on targets in Area of Effect.
Obsidian Mind II (Grandmaster)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED FABLED
Target
Group (AE)
Power
41339
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
13.2 seconds
Level 19 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 8.4%.
• Increases Fervor of group members (AE) by 16.8.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.
Royal Pain
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,128 Primary Attributes
1,752 Stamina
20,599 Power
45,789 Health
359.4 Crit Chance
623.4 Potency
90 Resolve
120.6 Haste
17.3 AE Auto
29 Overcap Crit Bonus
5,889 Ability Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
1042 - 1,562
(325.49 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 12,442 crushing damage on target.
• Increases Crit Bonus of caster by 34.5.
• Increases Potency of caster by 54.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Dominion of Fire (Expert)
MASTERCRAFTED LEGENDARY
Target
Caster
Power
18094
Casting
4 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
12 seconds
Level 16 Elementalist
Effects:
• Inflicts 4,251 - 5,751 heat damage on targets in Area of Effect.
• Inflicts 3,400 - 4,600 heat damage on targets in Area of Effect every 2.4 seconds.
• Decreases Combat Mitigation of targets in Area of Effect by 681.5.
• Must be hated by your target.
Dominion of Fire (Grandmaster)
MASTERCRAFTED FABLED
Target
Caster
Power
18094
Casting
4 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
12 seconds
Level 16 Elementalist
Effects:
• Inflicts 4,637 - 6,274 heat damage on targets in Area of Effect.
• Inflicts 3,709 - 5,019 heat damage on targets in Area of Effect every 2.4 seconds.
• Decreases Combat Mitigation of targets in Area of Effect by 594.7.
• Must be hated by your target.
Celestial Adornment of Extra Attacks
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
NO-VALUE
Compounding Force (Grandmaster)
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18094
Casting
3.8 seconds
Recovery
1.2 seconds
Recast
310 seconds
Level 16 Etherealist
Effects:
• Inflicts 28,520 - 59,235 magic damage on target.
• This effect may trigger a combination with itself.
Compounding Force (Expert)
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
18094
Casting
3.8 seconds
Recovery
1.2 seconds
Recast
310 seconds
Level 16 Etherealist
Effects:
• Inflicts 26,144 - 54,299 magic damage on target.
• This effect may trigger a combination with itself.
Geotic Rampage (Grandmaster)
MASTERCRAFTED FABLED
Target
Group (AE)
Power
18094
Casting
4.3 seconds
Recovery
1.2 seconds
Recast
460 seconds
Duration
42.9 seconds
Level 16 Geomancer
Effects:
• On a hostile ability cast this spell will cast Obsidian Shards on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 13,639 - 28,327 piercing damage on targets in Area of Effect.
• Must be hated by your current target.
• Can only trigger from Ascension abilities.
• This effect can only trigger once every 5.0 - 7.0 seconds.
Geotic Rampage (Expert)
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
18094
Casting
4.3 seconds
Recovery
1.2 seconds
Recast
460 seconds
Duration
36.4 seconds
Level 16 Geomancer
Effects:
• On a hostile ability cast this spell will cast Obsidian Shards on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 12,502 - 25,966 piercing damage on targets in Area of Effect.
• Must be hated by your current target.
• Can only trigger from Ascension abilities.
• This effect can only trigger once every 5.0 - 7.0 seconds.
Oblivion Link (Expert)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
18094
Casting
2.7 seconds
Recovery
1.2 seconds
Recast
60 seconds
Duration
10 seconds
Level 16 Thaumaturge
Effects:
• Increases Ability Doublecast of target by 11.2.
• Increases Ability Doublecast of caster by 11.2% of the targets Ability Doublecast.
Oblivion Link (Grandmaster)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
MASTERCRAFTED FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
18094
Casting
2.7 seconds
Recovery
1.2 seconds
Recast
60 seconds
Duration
10 seconds
Level 16 Thaumaturge
Effects:
• Increases Ability Doublecast of target by 12.2.
• Increases Ability Doublecast of caster by 12.2% of the targets Ability Doublecast.
Braided Root Necklace
FABLED
931 Primary Attributes
1,216 Stamina
28,981 Power
64,425 Health
251.1 Crit Bonus
65 Resolve
27.5 Casting Speed
169.7 Crit Chance
3578 Potency
71.5 Haste
78.6 Multi Attack
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Virulent Outbreak II (Adept)
Your enemies will often think they are safer in a group. But the Thaumaturgist cannot be intimidated in this way. Your mastery over the magic that you wield will even the odds, and the numbers will not matter. Show them that they are never safe from your fury, and use your skill to break them all at once. Just as a mob can build strength together, they can also bury one another in despair.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
40203
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
8 seconds
Level 19 Thaumaturge
Effects:
• Inflicts 16,391 - 34,043 disease damage on target encounter.
Kedge Leather Gauntlets of Destruction
FABLED
1,114 Primary Attributes
2,476 Stamina
21,628 Power
144,351 Health
65 Resolve
891.2 Potency
340.8 Haste
19.6 Weapon Damage
29 Overcap Crit Bonus
10,394 Ability Mod
Leather Armor (Hands)
Mitigation
746
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
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Item Discoveries |
Feldohwn was first to discover 500 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).