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Help us with this Quest
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Rejuvenation VII (Adept)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
146
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
57

Mystic
Effects:
  Heals target for 638 - 780.
  Increases Max Health of target by 94.7.

Umbral Warding IV (Adept)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
TREASURED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56

Mystic
Effects:
  Wards group members (AE) collectively against 1,816 total points of all damage

Lunar Attendant II (Adept)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
TREASURED
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
59

Mystic
Effects:
  Summons a limited pet to aid the caster

Lamenting Soul II (Adept)
Impairment that decreases target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
53

Mystic
Effects:
  Decreases DPS of target by 25.1.

Velium Winds VI (Adept)
Deals instant cold damage and reduces the movement speed of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
59

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 40.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 276 - 337 cold damage on target.

Ancestral Ward V (Adept)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
54

Mystic
Effects:
  Wards target against 929 points of all damage

Echoes of the Ancients III (Adept)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
54

Mystic
Effects:
  Increases all damage done to target encounter by 1.8%.
  Interrupts target encounter
  Decreases Combat Mitigation of target by 0.8.
  Decreases Mitigation of target encounter vs elemental and noxious damage by 648.

Ebbing Spirit II (Adept)
Cures impairments on the mystic's group.
TREASURED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56

Mystic
Effects:
  Dispels 94 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Spirits IV (Adept)
Reduces threat and stuns targets surrounding the mystic.
TREASURED
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
55

Mystic
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 8,550
  Decreases Combat Mitigation of targets in Area of Effect by 0.6.
  Mesmerizes targets in Area of Effect
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.

Ancestral Savior II (Adept)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55

Mystic
Effects:
  On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
  Wards target against 595 points of all damage
  Heals target for 519.
  Increases power of target by 1.5% of caster's max power every 6 seconds.
  This effect cannot be critically applied.
  Grants a total of 1 trigger of the spell.

Haze V (Adept)
Impairment that decreases target's attack speed and offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
107
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
52

Mystic
Effects:
  Decreases Haste of target by 18.2.
  Decreases Crushing, Slashing and Piercing of target by 9.4.

Runic Armor III (Adept)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33

Mystic
Effects:
  Wards group members (AE) against 40 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 228.
  If not fighter

Prophetic Ward II (Adept)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43

Mystic
Effects:
  Wards group members (AE) against 776 points of noxious damage
  Increases Mitigation of group members (AE) vs noxious damage by 516.

Runic Armor IV (Adept)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47

Mystic
Effects:
  Wards group members (AE) against 56 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 324.
  If not fighter

Velium Winds V (Adept)
Deals instant cold damage and reduces the movement speed of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
45

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 39.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 196 - 240 cold damage on target.

Spirit of the Mammoth II (Adept)
A group augmentation that increases the strength and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32

Mystic
Effects:
  Increases STR and STA of group members (AE) by 29.5.

Echoes of the Ancients II (Adept)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
40

Mystic
Effects:
  Increases all damage done to target encounter by 1.8%.
  Interrupts target encounter
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target encounter vs elemental and noxious damage by 480.

Ebbing Spirit (Adept)
Cures impairments on the mystic's group.
TREASURED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42

Mystic
Effects:
  Dispels 57 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Ancestral Savior (Adept)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41

Mystic
Effects:
  On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
  Wards target against 395 points of all damage
  Heals target for 355.
  Increases power of target by 1.3% of caster's max power every 6 seconds.
  This effect cannot be critically applied.
  Grants a total of 1 trigger of the spell.

Glacial Flames (Adept)
An impairment that deals cold damage over time to the enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
23

Mystic
Effects:
  Inflicts 45 - 55 cold damage on target instantly and every 3 seconds.
Sifu
110 Mystic
Item Discoveries
Sifu was first to discover 176 items* on their server**.
Item Discovery Date
Rejuvenation VII (Adept)2017-05-10 08:44:49 PM
Umbral Warding IV (Adept)2017-05-10 08:44:49 PM
Lunar Attendant II (Adept)2017-05-10 08:44:49 PM
Lamenting Soul II (Adept)2017-05-10 08:44:49 PM
Velium Winds VI (Adept)2017-05-10 08:44:49 PM
Ancestral Ward V (Adept)2017-05-10 08:44:49 PM
Echoes of the Ancients III (Adept)2017-05-10 08:44:49 PM
Ebbing Spirit II (Adept)2017-05-10 08:44:49 PM
Spirits IV (Adept)2017-05-10 08:44:49 PM
Ancestral Savior II (Adept)2017-05-10 08:44:49 PM
Haze V (Adept)2017-05-10 08:44:49 PM
Runic Armor III (Adept)2017-05-10 08:44:49 PM
Prophetic Ward II (Adept)2017-05-10 08:44:49 PM
Runic Armor IV (Adept)2017-05-10 08:44:49 PM
Velium Winds V (Adept)2017-05-10 08:44:49 PM
Spirit of the Mammoth II (Adept)2017-05-10 08:44:49 PM
Echoes of the Ancients II (Adept)2017-05-10 08:44:49 PM
Ebbing Spirit (Adept)2017-05-10 08:44:49 PM
Ancestral Savior (Adept)2017-05-10 08:44:49 PM
Glacial Flames (Adept)2017-05-10 08:44:49 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).