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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Torture VIII (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
127
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
95

Assassin
Effects:
  Decreases Combat Mitigation of target by 4.5.
  Decreases Defense of target by 37.2.
  Decreases Mitigation of target vs physical damage by 684.

Death Mark VII (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
94

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 516 - 860 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Masked Strike VIII (Adept)
An attack made from the side that deals moderate damage and stealths the assassin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
94

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 626 - 1,043 melee damage on target
  Must be flanking or behind

Jugular Slice VII (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
283
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
94

Assassin
Effects:
  Inflicts 1,408 - 2,347 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 113.

Cunning Defense VII (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93

Assassin
Effects:
  Increases AGI of caster by 96.4.
  Adds 2.4% to base avoidance.
  Decreases Slashing and Piercing of caster by 32.5.
  Increases Parry of caster by 56.7.
  Increases Defense of caster by 75.6.

Massacre VII (Adept)
A powerful stealthed attack that strikes nearby enemies.
TREASURED
Target
Caster
Power
281
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
93

Assassin
Effects:
  Inflicts 1,369 - 2,282 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Ancient Elven Bed
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
300

Plain Utility Table
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
300

Apply Poison IV (Adept)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
TREASURED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
92

Assassin
Effects:
  On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
  Inflicts 357 poison damage on target instantly and every 4 seconds.
  If profession other than Predator
  If profession other than Rogue

Whirling Blades VII (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
92

Assassin
Effects:
  Increases Fervor of caster by 4.4.
  Decreases Defense of caster by 29.8.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 55.8.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 463 - 773 melee damage on target

Improvised Weapon VI (Adept)
A ranged piercing attack that does not require using an equipped ranged weapon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
92

Assassin
Effects:
  Inflicts 695 - 1,159 piercing damage on target

Quick Strike IX (Adept)
A quick attack that deals medium damage and does slashing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
91

Assassin
Effects:
  Inflicts 410 - 684 melee damage on target
  Inflicts 63 slashing damage on target every 4 seconds.

Spine Shot VII (Adept)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
183
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
91

Assassin
Effects:
  Inflicts 1,578 - 2,631 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Decorative Swamp Plant
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
300

Small Combine Stool
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
300

Combine Brazier, version 1
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
300

Draconic Pillar Torch, Version 1
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
300

Draconic Hanging Torch
This item may be placed on the ceiling of all house types.
HANDCRAFTED
Rent Status Reduction
300

sumac writing desk
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
250
NO-VALUE  

titanium pitcher
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
250
Certioria
110 Ranger
Item Discoveries
Certioria was first to discover 181 items* on their server**.
Item Discovery Date
Torture VIII (Adept)2017-04-25 07:21:28 PM
Death Mark VII (Adept)2017-04-25 07:21:28 PM
Masked Strike VIII (Adept)2017-04-25 07:21:28 PM
Jugular Slice VII (Adept)2017-04-25 07:21:28 PM
Cunning Defense VII (Adept)2017-04-25 07:21:28 PM
Massacre VII (Adept)2017-04-25 07:21:28 PM
Ancient Elven Bed2018-05-25 02:55:42 PM
Plain Utility Table2018-05-25 02:54:21 PM
Apply Poison IV (Adept)2017-04-25 07:21:28 PM
Whirling Blades VII (Adept)2017-04-25 07:21:28 PM
Improvised Weapon VI (Adept)2017-04-25 07:21:28 PM
Quick Strike IX (Adept)2017-04-25 07:21:28 PM
Spine Shot VII (Adept)2017-04-25 07:21:28 PM
Decorative Swamp Plant2018-05-25 02:53:13 PM
Small Combine Stool2018-05-25 02:40:10 PM
Combine Brazier, version 12018-05-25 02:47:46 PM
Draconic Pillar Torch, Version 12018-05-25 02:43:51 PM
Draconic Hanging Torch2018-05-25 02:41:19 PM
sumac writing desk2018-05-25 02:33:29 PM
titanium pitcher2018-05-25 02:26:46 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).