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Prefabricated Merry Frostfell Candles
This item may be placed on the floor of all house types.
NO-VALUE  

Prefabricated Merry Frostfell Sconce
This item may be placed on the wall of all house types.
NO-VALUE  

Prefabricated Regal Frostfell Candles
This item may be placed on the floor of all house types.
NO-VALUE  

Prefabricated Regal Frostfell Sconce
This item may be placed on the wall of all house types.
NO-VALUE  

Red Frostfell Bow
This item may be placed on the wall of all house types.
NO-VALUE  

Her Frostfell Clothes
HANDCRAFTED
Cloth Armor (Chest)

Mitigation
1

Level
1

ORNATE  NO-VALUE  

His Festive Clothes
HANDCRAFTED
Cloth Armor (Chest)

Mitigation
1

Level
1

ORNATE  NO-VALUE  

His Frostfell Clothes
HANDCRAFTED
Cloth Armor (Chest)

Mitigation
1

Level
1

ORNATE  NO-VALUE  

Orange and Black Candles
This item may be placed on the floor of all house types.
NO-VALUE  

Green and Black Candles
This item may be placed on the floor of all house types.
NO-VALUE  

a Bone Fixture
This item may be placed on the ceiling of all house types.
NO-VALUE  

a sharp spine
A retractible spine from the abdomen of a bixie. A merchant might pay a few coin for this item.

pure water
This is a flask of the purest water from one of the major coastlines in Norrath.
NO-VALUE  NO-TRADE  

Bob and Weave V (Master)
Increases the bruiser's strength, base avoidance and spell resistance.
FABLED
Target
Caster
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
68

Bruiser
Effects:
  Increases STR of caster by 85.4.
  Adds 4.5% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,697.

Smoldering Fists V (Adept)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
63

Bruiser
Effects:
  Increases Fervor of caster by 1.3.
  Decreases Defense of caster by 18.9.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 34.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 213 - 356 heat damage on target.

Warden of the Forest IV (Master)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62

Warden
Effects:
  Shapechanges caster into a wolf
  Grants See Invisibility to caster.
  Increases Focus of caster by 44.6.
  Increases Mitigation of caster vs physical damage by 496.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,984.

Crusade IV (Adept)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
TREASURED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Paladin
Effects:
  Increases WIS of raid and group members (AE) by 40.2.
  Increases Fervor of raid and group members (AE) by 0.8.
  If priest
  Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 146.
  Increases heal amounts of raid members by 3.75%.

Root V (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
64

Warden
Effects:
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 48.7%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
  Resistibility increases against targets higher than level 83.

Teachings of Master Wu - Page 3
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Awakened Scaleguard plate greaves
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1.2 Crit Chance
1.7 Potency
Plate Armor (Legs)

Mitigation
402

Level
66

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  
Awplz
90 Warden
Item Discoveries
Awplz was first to discover 585 items* on their server**.
Item Discovery Date
Prefabricated Merry Frostfell Candles2015-12-10 07:44:31 PM
Prefabricated Merry Frostfell Sconce2015-12-10 07:44:32 PM
Prefabricated Regal Frostfell Candles2015-12-10 07:44:34 PM
Prefabricated Regal Frostfell Sconce2015-12-10 07:44:35 PM
Red Frostfell Bow2015-12-10 07:44:54 PM
Her Frostfell Clothes2015-12-10 07:54:13 PM
His Festive Clothes2015-12-10 07:54:25 PM
His Frostfell Clothes2015-12-10 07:54:28 PM
Orange and Black Candles2016-10-06 05:32:31 PM
Green and Black Candles2016-10-06 05:31:20 PM
a Bone Fixture2016-10-06 05:30:34 PM
a sharp spine2016-04-09 01:07:18 AM
pure water2017-03-03 08:27:39 AM
Bob and Weave V (Master)2016-01-27 02:36:03 AM
Smoldering Fists V (Adept)2016-01-07 08:22:17 PM
Warden of the Forest IV (Master)2016-01-07 09:09:27 PM
Crusade IV (Adept)2016-01-07 08:13:36 PM
Root V (Adept)2016-01-07 11:38:12 PM
Teachings of Master Wu - Page 32016-01-07 09:15:27 PM
Awakened Scaleguard plate greaves2016-01-07 09:07:30 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).