Daro's Dull Blade III (Master)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
33
Dirge
Effects:
• Inflicts 173 - 288 melee damage on target
• Decreases DPS of target by 26.3.
• Must be flanking or behind
Forward Charge III (Master)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Guardian
Effects:
• Increases STR of caster by 73.6.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.0.
• Increases Slashing, Piercing and Crushing of caster by 21.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Ancestral Mettle II (Master)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Mystic
Effects:
• Increases STA of group members (AE) by 13.8.
• Increases Mitigation of group members (AE) vs noxious damage by 600.
Advanced Scholar Volume 15
UNCOMMON
Level
15
Alchemist, Jeweler, Sage
Recipes:
Terror Chant II (Master)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
27
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,611
• Decreases Combat Mitigation of caster by 0.4.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Scarf of Triumph
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
ATTUNEABLE
Ruin III (Adept)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
39
Guardian
Effects:
• Inflicts 68 - 113 slashing damage on target
• Inflicts 28 - 34 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 7.0.
a scorpion stinger
A small hook shaped gland that is very sharp at the end. A merchant might pay a few coin for this item.
Noxious Symphony II (Master)
Increases noxious resistance of all the dirge's allies.
FABLED
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 762.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 762.
Massacre II (Master)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
105
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
33
Assassin
Effects:
• Inflicts 380 - 634 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Aqueous Swarm II (Master)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
38
Conjuror
Effects:
• Summons 3 limited pets to aid the caster
Pandemic V (Adept)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Necromancer
Effects:
• Inflicts 64 - 79 disease damage on target encounter instantly and every 3 seconds.
Eye Gouge II (Adept)
An extra attack that decreases the target's accuracy on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
42
Bruiser
Effects:
• Inflicts 128 - 384 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 22.7.
Double Blast II (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
30
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 84 - 141 ranged damage on target
• Inflicts 84 - 141 ranged damage on target
• If weapon equipped in Ranged
Kidney Stab III (Adept)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Swashbuckler
Effects:
• Inflicts 155 - 190 melee damage on target
• Decreases Mitigation of target vs physical damage by 198.
• Must be flanking or behind
Pledge of Armament II (Master)
Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
44
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
31
Paladin, Shadowknight
Effects:
• Increases Mitigation of target vs physical damage by 223.
• Decreases Mitigation of caster vs physical damage by 279.
Aspect of Darkness IV (Adept)
An augmentation that increases the power pool and noxious resistance for the warlock's group.
"Revel in the darkness! Hold the night close to your heart, and shut out the light!" - Lord Grimrot
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Warlock
Effects:
• Increases Max Power of group members (AE) by 303.1.
• Increases Mitigation of group members (AE) vs noxious damage by 470.
an efreeti shattered lamp
It appears that this item could be studied to learn more about the nature of the efreeti.
TREASURED
Brambles III (Adept)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
TREASURED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 5,696
• Decreases Combat Mitigation of targets in Area of Effect by 0.5.
• Slows targets in Area of Effect by 42.0%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Magma Forged Karabela
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Rapier
One-Handed Slashing
Damage
29 - 162
(31.68 Rating)
Delay
6.0 seconds
Level
40
All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Nightwhisper was first to discover 214 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).