Tranquil Vision (Master)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
21
Monk
Effects:
• Grants target a 24% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Deflection of caster by 5.0.
a coarse tentacle
A merchant might pay a few coin for this item.
Greaves of Unyielding Force
LEGENDARY
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
1.5 Haste
Plate Armor (Legs)
Mitigation
392
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tombrunner's Mantle
LEGENDARY
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
1.5 Haste
Chain Armor (Shoulders)
Mitigation
230
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Exquisite Gussets of Symmetry
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1 Flurry
Plate Armor (Forearms)
Mitigation
363
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Band of Vim
TREASURED
25 Primary Attributes
25 Stamina
180 Resistances
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Slots
Finger
Level
60
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Nature's Salve VII (Adept)
Instantly heals some of the target's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
124
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
57
Fury
Effects:
• Heals target for 540 - 661.
Ward of the Untamed III (Adept)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57
Warden
Effects:
• Wards group members (AE) against 1,202 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 684.
Moderate III (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
67
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
49
Guardian
Effects:
• Grants target a 35% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 23.7.
Bob and Weave IV (Adept)
Increases the bruiser's strength, base avoidance and spell resistance.
TREASURED
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
54
Bruiser
Effects:
• Increases STR of caster by 50.6.
• Adds 3.4% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,011.
Ironfeather Leggings
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Chain Armor (Legs)
Mitigation
245
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Helm of Fervor
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Plate Armor (Head)
Mitigation
333
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Intimidate II (Adept)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7.5 seconds
Resistability
5.6% Harder
Level
38
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 57.
Thornskin IV (Master)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
38
Fury
Effects:
• When damaged with a melee weapon this spell will cast Thornstorm on target's attacker.
• Inflicts 12 - 15 piercing damage on target encounter.
a vial of darkness
A vial of the absence of light. A merchant might pay a few coin for this item.
Call to Arms III (Master)
Increases the offensive combat skills of the guardian's group.
FABLED
Target
Group (AE)
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 2.2.
Ritual Healing IV (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
32
Mystic
Effects:
• Heals target for 552 - 674.
• Increases Max Health of target by 91.4.
Ancestral Avenger (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 395 points of all damage
• Heals caster for 341.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Symbol of Marzin II (Master)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Templar
Effects:
• Increases STA of group members (AE) by 13.8.
• Increases Mitigation of group members (AE) vs arcane damage by 600.
Shard of Essence (Apprentice)
An essence that grants power in exchange for health when used.
Charges
3/3
Casting
2 seconds
Recast
1 minutes
Level
16
Effects:
Draw upon Essence
Applies Draw upon Essence when Activated.
• Increases power of caster by 3.6 - 4.4%
• This effect cannot be critically applied.
• Requires 7690 Health to cast.
TEMPORARY NO-VALUE NO-TRADE LORE
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Item Discoveries |
Rumorz was first to discover 47 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).