Dark Pact III (Master)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Warlock
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 19.2.
constructor's vest
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Chest)
Mitigation
89
Level
40
Adornment Slots:
White
ATTUNEABLE
Everburning Flame II (Adept)
Increases the monk's attack rate at the cost of slowly draining health.
TREASURED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
46
Monk
Effects:
• Increases Haste of caster by 27.0.
Power Cleave III (Adept)
A powerful melee attack that strikes for divine damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43
Paladin
Effects:
• Inflicts 105 - 176 divine damage on target
Netherlord (Adept)
Summons a powerful minion for the warlock to attack an enemy. This creature inflicts damage on enemies around his target at an increasing rate the longer he remains summoned.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
7067
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Level
48
Warlock
Effects:
• Summons a limited pet to aid the caster
Lifetap III (Adept)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
233
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
50
Necromancer
Effects:
• Inflicts 535 disease damage on target.
• Heals caster for 354.
Bewilderment II (Adept)
Stuns the target and nearby encounter members for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
14.4% Harder
Level
30
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 49.
Mark of Divinity III (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
46
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 552.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 25 instantly and every 2 seconds.
Divine Vengeance II (Adept)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
25
Paladin
Effects:
• Applies Divine Vengeance. Lasts for 2.0 seconds.
• Inflicts 83 - 139 divine damage on target.
• Inflicts 71 - 119 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Inflicts 35 - 59 divine damage on target
Ebbing Spirit (Adept)
Cures impairments on the mystic's group.
TREASURED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Mystic
Effects:
• Dispels 57 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Lockdown IV (Adept)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
47
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 66.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 66.
Forced Hesitation IV (Adept)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
47
Coercer
Effects:
• Applies Blind. Lasts for 7.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 66.
Slam III (Adept)
A high damage crushing melee attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
50
Guardian
Effects:
• Inflicts 374 - 624 crushing damage on target
Elemental Aspect III (Adept)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Conjuror
Effects:
• Increases Max Power of group members (AE) by 198.0.
• Increases Mitigation of group members (AE) vs elemental damage by 336.
Bag of Sewn Evil Eye
LEGENDARY
Slots
34
NO-VALUE NO-TRADE LORE
Divine Smite V (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
45
Templar
Effects:
• Inflicts 196 - 240 divine damage on target.
Bulwark of Infinite Wisdom
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Buckler (Shield)
Slots
Secondary
Protection
216
Level
40
All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Caretaker's Bludgeoner
TREASURED
20 Stamina
20 Primary Attributes
8 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
30 - 91
(30.24 Rating)
Delay
4.0 seconds
Level
30
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Neckguard of Perception
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
velium band
14 Stamina
14 Primary Attributes
80 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
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Item Discoveries |
Acappella was first to discover 203 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).