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Mana Intromission V (Grandmaster)
Replenishes power to target ally, at the cost of the wizard's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Health
89
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
84

Wizard
Effects:
  Increases power of target by 206 - 228.

Bodyguard III (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Caster will deflect 16.8% of incoming attacks.
  Increases Parry of caster by 15.1.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 11.3.
  Increases Defense and Deflection of caster by 15.1.
  Increases Mitigation of caster vs noxious damage by 1,008.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Daelis' Dance of Blades VI (Grandmaster)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
79

Troubador
Effects:
  Increases AGI of caster by 272.6.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 398.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.
  When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
  Inflicts 269 - 448 mental damage on target.

Head Shot II (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
40

Assassin
Effects:
  Inflicts 574 - 957 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Bum Rush VI (Grandmaster)
An attack made from the side that deals moderate damage and interrupts the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
74

Brigand
Effects:
  Interrupts target
  Inflicts 489 - 815 melee damage on target
  Must be flanking or behind

Massacre III (Grandmaster)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
146
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
47

Assassin
Effects:
  Inflicts 609 - 1,015 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Holy Salvation (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 955.
  Increases Mitigation of target vs physical damage by 689.
  Grants a total of 1 trigger of the spell.

Befuddle V (Grandmaster)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72

Brigand
Effects:
  On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
  Decreases Threat to target by 1,740

Eye Shot III (Grandmaster)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
FABLED
Target
Enemy
Range
2.0 - 10.0 meters
Power
112
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
48

Channeler
Effects:
  Inflicts 1,280 - 2,134 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim

Crescent Strike III (Grandmaster)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
FABLED
Target
Caster
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
35

Monk
Effects:
  Inflicts 177 - 296 magic damage on targets in Area of Effect

Street Smarts III (Grandmaster)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
FABLED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Brigand
Effects:
  Increases AGI of caster by 80.1.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 1,068.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,075.

Soulrot II (Grandmaster)
Quickly deals disease damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
35.4% Easier
Level
6

Necromancer
Effects:
  Inflicts 8 - 10 disease damage on target instantly and every second.

Ice Spears VII (Grandmaster)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
79

Wizard
Effects:
  Inflicts 82 - 151 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 1,498.

Tyrant's Pact VI (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79

Wizard
Effects:
  Increases STR and INT of group members (AE) by 109.0.

Salubrious Invocation II (Grandmaster)
Heals group members near the channeler.
FABLED
Target
Group (AE)
Power
152
Casting
2.6 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
24

Channeler
Effects:
  Heals group members (AE) for 375 - 458.

Healing Arrow III (Grandmaster)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
21

Channeler
Effects:
  Applies Healing Arrow. Lasts for 8.0 seconds.
  Heals targets in Area of Effect for 378 - 462.
  Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
  Inflicts 27 - 45 ranged damage on target
  Requires bow or aim

Barrage II (Grandmaster)
Inflicts damage on targets in front of the channeler.
FABLED
Target
Caster
Power
120
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
20

Channeler
Effects:
  Inflicts 25 - 42 ranged damage on targets in Area of Effect
  Inflicts 25 - 42 ranged damage on targets in Area of Effect
  Inflicts 25 - 42 ranged damage on targets in Area of Effect
  Requires bow or aim

Disheartening Descant II (Grandmaster)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
33

Dirge, Troubador
Effects:
  Decreases STR and AGI of target encounter by 47.0.

Sever (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
14

Guardian
Effects:
  Inflicts 13 - 22 slashing damage on target
  Inflicts 18 slashing damage on target instantly and every 4 seconds.
  Decreases DPS of target by 11.1.

Spinechiller Blood IV (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
27

Beastlord
Effects:
  Inflicts 72 - 121 poison damage on target
  Inflicts 18 - 30 poison damage on target instantly and every 4 seconds.
Unknown
110 Necromancer
Item Discoveries
Unknown was first to discover 230 items* on their server**.
Item Discovery Date
Mana Intromission V (Grandmaster)2017-09-26 07:10:21 PM
Bodyguard III (Grandmaster)2017-09-27 04:20:13 PM
Daelis' Dance of Blades VI (Grandmaster)2017-10-31 04:17:27 PM
Head Shot II (Grandmaster)2017-10-21 12:21:41 AM
Bum Rush VI (Grandmaster)2017-10-21 02:10:49 PM
Massacre III (Grandmaster)2017-10-20 11:36:35 PM
Holy Salvation (Grandmaster)2017-09-18 04:10:17 PM
Befuddle V (Grandmaster)2017-10-29 12:58:00 AM
Eye Shot III (Grandmaster)2017-09-15 05:44:16 PM
Crescent Strike III (Grandmaster)2017-09-27 04:22:31 PM
Street Smarts III (Grandmaster)2017-10-12 06:11:12 AM
Soulrot II (Grandmaster)2017-09-17 12:16:00 AM
Ice Spears VII (Grandmaster)2017-10-29 01:01:58 AM
Tyrant's Pact VI (Grandmaster)2017-10-07 06:43:49 PM
Salubrious Invocation II (Grandmaster)2017-09-16 11:00:45 PM
Healing Arrow III (Grandmaster)2017-09-16 01:12:07 PM
Barrage II (Grandmaster)2017-09-17 02:41:24 PM
Disheartening Descant II (Grandmaster)2017-09-16 10:52:20 PM
Sever (Grandmaster)2017-09-16 10:13:39 PM
Spinechiller Blood IV (Grandmaster)2017-09-16 10:22:55 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).