Miragul's Dark Heart Summoning (Expert)
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart of higher quality.
MASTERCRAFTED LEGENDARY
Range
Up to 40.0 meters
Power
900
Casting
10 seconds
Recovery
0.5 seconds
Recast
600 seconds
Level
73
Necromancer
Effects:
• Summon 1 Dark Heart
• Must not be engaged in combat
Faerie Ally (Journeyman)
Summons a Faerie Ally that works quickly to heal your most wounded allies. If the Faerie dies before the duration expires, all allies near the Faerie are healed.
HANDCRAFTED
Target
Caster
Power
606
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
24.8 seconds
Level
80
Warden
Effects:
• Summons a limited pet to aid the caster
Hierophantic Genesis III (Journeyman)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80
Warden
Effects:
• Heals target for 535 - 653 instantly and every 2 seconds.
• Increases power of target by 42 - 51 instantly and every 2 seconds.
Nature's Renewal IV (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 825.
• Heals target for 206 every 2 seconds.
• Increases WIS of target by 72.6.
• Grants a total of 1 trigger of the spell.
Winds of Healing VI (Journeyman)
Heals all allies near the warden.
HANDCRAFTED
Target
Group (AE)
Power
404
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
80
Warden
Effects:
• Heals group members (AE) for 634 - 775.
• Heals group members (AE) for 107 - 131 every second.
Groaning Bracers
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Leather Armor (Forearms)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Stein of Swirling Spirits
FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
10
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Dawnstrike VI (Journeyman)
Deals instant heat damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
59
Warden
Effects:
• Inflicts 325 - 398 heat damage on target.
Curse of Darkness IV (Journeyman)
A temporary group buff that triggers additional poison damage for every spell cast.
HANDCRAFTED
Target
Group (AE)
Power
61
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
12 seconds
Level
67
Warlock
Effects:
• On a hostile spell cast this spell will cast Curse of Darkness on target of spell.
• Inflicts 114 - 139 poison damage on target encounter.
Haze VI (Journeyman)
Impairment that decreases target's attack speed and offensive melee skills.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
134
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
66
Mystic
Effects:
• Decreases Haste of target by 18.3.
• Decreases Crushing, Slashing and Piercing of target by 10.9.
Immolation V (Journeyman)
Deals heat damage over a short time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
66
Wizard
Effects:
• Inflicts 232 - 430 heat damage on target.
• Inflicts 87 - 161 heat damage on target every 2 seconds.
Nature's Embrace II (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
10
Warden
Effects:
• Heals target for 97 - 119.
• Heals target for 12 - 15 every second.
Thorncoat II (Expert)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
10
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 4 - 5 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Essence of the Great Bear (Expert)
A group augmentation that increases the resistances and stamina of the warden's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Warden
Effects:
• Increases STA of group members (AE) by 5.2.
• Increases Crit Bonus of group members (AE) by 3.9.
• Increases Mitigation of group members (AE) vs elemental damage by 333.
Nature's Embrace III (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
18
Warden
Effects:
• Heals target for 175 - 213.
• Heals target for 22 - 27 every second.
Aspect of the Forest II (Expert)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Warden
Effects:
• Increases STA of target by 15.6.
• Increases WIS of target by 30.5.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 85.
Sacred Armor II (Expert)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
19
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 6.9%.
• Increases Mitigation of group members (AE) vs physical damage by 172.
• If not fighter
Armor of Seasons II (Expert)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Warden
Effects:
• Increases Max Health of group members (AE) by 125.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 172.
• If not fighter
Favor of the Wild (Expert)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 22.5.
• Adds 2.3% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 63.
Icefall II (Expert)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
28.6% Easier
Level
11
Warden
Effects:
• Inflicts 111 - 135 cold damage on target.
• Inflicts 111 - 135 cold damage on target.
• If target is elemental
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Item Discoveries |
Healbilly was first to discover 400 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).