Hostage II (Master)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
37
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 265 - 324 mental damage on target.
• Grants a total of 3 triggers of the spell.
Netherous Bind IV (Master)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
21.0% Easier
Level
47
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 63.0%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Willow Wisp III (Master)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
16 seconds
Level
41
Warden
Effects:
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,595
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Roots targets in Area of Effect
• Epic targets gain an immunity to Root effects of 48.0 seconds and duration is reduced to 5.3 seconds.
Thunderstone Mantle
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Shoulders)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Head Shot (Master)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
26
Assassin
Effects:
• Inflicts 340 - 566 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Mend V (Expert)
Heals a percentage of target's health and cures noxious impairments.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
48
Monk
Effects:
• Dispels 83 levels of noxious hostile effects on target
• Heals target for 44.1 - 50.7% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Enrage III (Journeyman)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
36
Berserker
Effects:
• Increases Threat to target encounter by 1,857 - 2,127
strengthened leather pouch
Used for easy access to thrown ammo when used in ranged combat.
13 Stamina
13 Primary Attributes
5 Combat Skills
Thrown Weapon
Ranged
Damage
24 - 48
(26.4 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
40
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
Rescue (Expert)
Greatly increases the target's hate towards the fighter.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 10.0 meters
Power
10980
Recovery
0.5 seconds
Recast
300 seconds
Level
25
All Fighters
Effects:
• Increases threat priority of target by 3 positions
• Increases Threat to target by 60,498
Wyrm Hide Skullcap
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Cloth Armor (Head)
Mitigation
83
Level
40
Adornment Slots:
White
ATTUNEABLE
Bloodlust II (Journeyman)
Increases the strength and agility of the berserker's group.
HANDCRAFTED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 29.9.
Feign Death (Master)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
14
Bruiser, Monk
Effects:
• Feigns Death with 66% chance of success
Eroded Granite Earring
TREASURED
2 Stamina
2 Primary Attributes
Slots
Ear
Level
1
Adornment Slots:
White
LORE ATTUNEABLE
Muck Covered Chain Sleeves
TREASURED
2 Stamina
2 Primary Attributes
Chain Armor (Shoulders)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
advanced craftsman volume 14
UNCOMMON
Level
14
Carpenter, Provisioner, Woodworker
Recipes:
Tenebrous Great Sword
TREASURED
2 Stamina
2 Primary Attributes
Great Sword
Two-Handed Slashing
Damage
1 - 4
(1.89 Rating)
Delay
2.5 seconds
Level
1
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
gurgold axe
2 Stamina
2 Primary Attributes
One-Handed Slashing
Damage
1 - 1
(1.31 Rating)
Delay
1.7 seconds
Level
1
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
spotted hide belt
TREASURED
1 Stamina
1 Primary Attributes
Slots
Waist
Level
1
Adornment Slots:
White
ATTUNEABLE
Tribal Spear
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Spear
One-Handed Piercing
Damage
3 - 10
(7.2 Rating)
Delay
1.8 seconds
Level
10
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
old decaying staff
12 Stamina
12 Primary Attributes
4 Combat Skills
Staff
Two-Handed Crushing
Damage
4 - 11
(6.3 Rating)
Delay
2.3 seconds
Level
10
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
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Item Discoveries |
Bellua was first to discover 143 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).