Quicksand IV (Master)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
21.0% Easier
Level
47
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 63.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Quick Strike V (Adept)
A quick attack that deals medium damage and does slashing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
43
Assassin
Effects:
• Inflicts 117 - 196 melee damage on target
• Inflicts 24 slashing damage on target every 4 seconds.
Precise Strike II (Adept)
A very accurate melee attack that rarely misses.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40
Guardian
Effects:
• Inflicts 160 - 266 melee damage on target
Terror Chant III (Adept)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
TREASURED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
41
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 5,696
• Decreases Combat Mitigation of caster by 0.5.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Mark of Divinity III (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
46
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 552.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 25 instantly and every 2 seconds.
Winds of Permafrost (Adept)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
32
Warden
Effects:
• Inflicts 301 - 368 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 11.5.
Awaken Grave (Adept)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
35
Necromancer
Effects:
• Summons a limited pet to aid the caster
Entangle II (Adept)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
42
Brigand
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 46.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 1.9.
• Slows target encounter by 55.3%.
• 5% chance to dispel when target takes damage
Firestorm III (Adept)
Deals great amounts of heat damage to all enemies surrounding the wizard.
TREASURED
Target
Caster
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
42
Wizard
Effects:
• Inflicts 287 - 533 heat damage on targets in Area of Effect.
Transcendence III (Master)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
42
Mystic
Effects:
• Heals group members (AE) for 677 - 827.
• Increases Max Health of group members (AE) by 133.0.
Bodyguard IV (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Caster will deflect 12.0% of incoming attacks.
• Increases Parry of caster by 15.8.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 11.9.
• Increases Defense and Deflection of caster by 15.8.
• Increases Mitigation of caster vs noxious damage by 1,056.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Spirits III (Adept)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
TREASURED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
41
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 5,696
• Decreases Combat Mitigation of targets in Area of Effect by 0.5.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Devout Sacrament II (Adept)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
TREASURED
Target
Caster
Power
159
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
40
Paladin
Effects:
• Heals caster for 805 - 984.
• Increases Max Health of caster by 312.0.
Triple Shot (Master)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
60
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
28
Ranger
Effects:
• Inflicts 73 - 80 ranged damage on target
• Inflicts 146 - 161 ranged damage on target
• Inflicts 219 - 242 ranged damage on target
• Requires bow or aim
Fanatic's Faith III (Adept)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Inquisitor
Effects:
• Increases STA of group members (AE) by 17.6.
• Increases Mitigation of group members (AE) vs arcane damage by 660.
dryad splinter
Splinters that appear to have come from a dryad's skin. A merchant might pay a few coin for this item.
Plague IV (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
55
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
39
Mystic
Effects:
• Inflicts 62 disease damage on target instantly and every 4 seconds.
• Inflicts 62 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 62 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
enchanted black iron chain helm
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Head)
Mitigation
125
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Advanced Jeweler Volume 39
UNCOMMON
Level
39
Jeweler
Recipes:
Qeynos Signet Ring
TREASURED
4 Stamina
4 Primary Attributes
10 Resistances
Slots
Finger
Level
10
Adornment Slots:
White, Green
NO-TRADE
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Item Discoveries |
Rhek was first to discover 40 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).