melted bronze gloves
This ancient piece of equipment appears to predate the great Shattering. It most likely belonged to an unfortunate adventurer from a previous generation who was in the wrong lair at the wrong time. Whatever power it once held has long since dissipated.
15 Stamina
15 Primary Attributes
6 Combat Skills
Plate Armor (Hands)
Mitigation
161
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Nightmare (Adept)
Deals mental damage over time to the target and decreases their arcane resistance.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14
Illusionist
Effects:
• Inflicts 16 - 19 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 188.
Ethereal Wristguards
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Leather Armor (Forearms)
Mitigation
192
Level
50
All Fighters, All Priests, All Scouts
Effects:
Choke
When Equipped:
• When any damage is received this spell has a 5% chance to cast Choke on target's attacker. Lasts for 6.0 seconds.
• Stifles target
• Does not affect Epic targets
• Resistibility increases against targets higher than level 69.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Bruising Spirit II (Master)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
40
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 448.
Volcanic Forged Warhammer
FABLED
40 Primary Attributes
40 Stamina
16 Combat Skills
0.6 Crit Chance
1 Potency
0.6 Haste
Great Hammer
Two-Handed Crushing
Damage
63 - 188
(62.78 Rating)
Delay
4.0 seconds
Level
50
All Fighters, All Priests, Beastlord
Effects:
Tremble
When Equipped:
• On a combat hit this spell may cast Impact on target of attack. Lasts for 1.5 seconds. Triggers about 1.8 times per minute.
• Throws target back
• Stuns target
• Does not affect Epic targets
• Resistibility increases against targets higher than level 69.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
a glowing enchanted page
A page that has been enchanted by some arcane magic. A merchant might pay a few coin for this item.
Whirling Blades III (Master)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Assassin
Effects:
• Increases Fervor of caster by 1.9.
• Decreases Defense of caster by 13.5.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 32.4.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 187 - 311 melee damage on target
Know Your Golems
This item may be placed on the floor of all house types.
This is a mastery tome. Use the knowledge contained within to gain a basic understanding of the tactics to use against the chosen foe.
NO-VALUE NO-TRADE
Icebound Luminary Spear
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Spear
One-Handed Piercing
Damage
26 - 146
(42.79 Rating)
Delay
4.0 seconds
Level
50
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Chainmail Mantle of the Commissioner
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.4 Casting Speed
0.2 Crit Chance
0.5 Potency
Chain Armor (Shoulders)
Mitigation
208
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Theorems II (Master)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
173
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
21.0% Easier
Level
46
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 397 - 485 mental damage on target.
• Grants a total of 3 triggers of the spell.
Storm of Lightning IV (Master)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
50
Wizard
Effects:
• Inflicts 99 - 184 magic damage on target encounter instantly and every 2 seconds.
Netherlord (Master)
Summons a powerful minion for the warlock to attack an enemy. This creature inflicts damage on enemies around his target at an increasing rate the longer he remains summoned.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
7067
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Level
48
Warlock
Effects:
• Summons a limited pet to aid the caster
Essence Shift III (Master)
Converts health from a summoned minion into power for the conjuror.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
41
Conjuror
Effects:
• Inflicts 387 magic damage on target.
• Increases power of caster by 182.
Cease II (Master)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2.5 seconds
Resistability
21.0% Easier
Level
24
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 1,466 - 1,792
• Stifles target
• Epic targets gain an immunity to Stifle effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 43.
foreman's vest
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.1 Haste
Cloth Armor (Chest)
Mitigation
112
Level
50
Adornment Slots:
White
ATTUNEABLE
Ancient Ebon Maul
TREASURED
28 Stamina
28 Primary Attributes
12 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
44 - 247
(41.58 Rating)
Delay
7.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
Ancestral Avatar (Master)
An augmentation which increases strength, stamina, agility, and base avoidance.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47
Mystic
Effects:
• Increases AGI, STR and STA of target by 58.6.
• Adds 2.4% to base avoidance.
Medusa Gaze IV (Master)
Stuns the coercer's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
5.2% Easier
Level
41
Coercer
Effects:
• Inflicts 298 - 364 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 60.
Aspect of Genius III (Master)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Illusionist
Effects:
• Increases Max Power of group members (AE) by 264.0.
• Increases Mitigation of group members (AE) vs arcane damage by 448.
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Item Discoveries |
Gavald was first to discover 84 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).