Enchanted Champions Belt
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White, Black
ATTUNEABLE
Hardened Ebon Knuckles
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Fists
One-Handed Crushing
Damage
24 - 135
(31.68 Rating)
Delay
5.0 seconds
Level
40
Beastlord, Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE
tainted scorpion claw charm
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
Assassinate (Adept)
The most lethal stealthed attack in the assassin's arsenal.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
207
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
50
Assassin
Effects:
• Inflicts 2,676 - 4,461 melee damage on target
• You must be sneaking to use this ability.
Wild Accretion III (Journeyman)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
249
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42
Defiler
Effects:
• Heals group members (AE) for 465 - 569.
Nightmare III (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
47
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
42
Illusionist
Effects:
• Inflicts 47 - 57 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 462.
Winds of Healing III (Journeyman)
Heals all allies near the warden.
HANDCRAFTED
Target
Group (AE)
Power
221
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 248 - 304.
• Heals group members (AE) for 42 - 51 every second.
Umbral Warding III (Journeyman)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Mystic
Effects:
• Wards group members (AE) collectively against 1,089 total points of all damage
Word of Redemption III (Journeyman)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42
Templar
Effects:
• Heals group members (AE) for 523 - 640.
Verdant Whisper (Journeyman)
Cures impairments on the warden's group.
HANDCRAFTED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Warden
Effects:
• Dispels 52 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Transcendence III (Journeyman)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
42
Mystic
Effects:
• Heals group members (AE) for 465 - 569.
• Increases Max Health of group members (AE) by 91.4.
craftsman gloves
Cloth Armor (Hands)
Mitigation
57
Level
42
Adornment Slots:
White
Prismatic Chaos II (Journeyman)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
42
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 200 - 244 mental damage on target.
• Grants a total of 3 triggers of the spell.
Debilitate (Adept)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
50
Brigand
Effects:
• Inflicts 321 - 535 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,200.
• Must be flanking or behind
Resolute Flagellant (Journeyman)
Cures impairments on the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Inquisitor
Effects:
• Dispels 52 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Shank II (Adept)
An attack from the side or behind that damages the target over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
63
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
46
Brigand
Effects:
• Inflicts 144 - 240 melee damage on target
• Inflicts 104 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
craftsman cap
Cloth Armor (Head)
Mitigation
57
Level
41
Adornment Slots:
White
Cuss II (Master)
Infuriates the target towards the brigand, increasing hate towards the brigand, interrupting them, and dispelling divine-based benefits on the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
33
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Level
38
Brigand
Effects:
• Dispels 103 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 3,432
rubicite vanguard barbute
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Head)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Ebon Brigandine Leggings of Pain
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Legs)
Mitigation
178
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Braende was first to discover 298 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).