Feral Tenacity IV (Adept)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Fury
Effects:
• On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
• Heals target for 900.
• Heals target for 225 every 2 seconds.
• Increases AGI of target by 79.2.
• Grants a total of 1 trigger of the spell.
Divine Strike VII (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
78
Templar
Effects:
• Inflicts 566 - 691 divine damage on target.
• Inflicts 566 - 691 divine damage on target.
• If target is undead
Fatal Followup (Adept)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
80
Assassin
Effects:
• Inflicts 586 - 716 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Abhorrent Seal III (Adept)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
126
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
75
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 72.6.
Snipe VI (Adept)
Decreases target's defense.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75
Ranger
Effects:
• Decreases Combat Mitigation of target by 1.1.
• Decreases Defense of target by 41.4.
Emperor's Amulet of Survival
TREASURED
Slots
Neck
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE
Girdle of Gore
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Slots
Waist
Level
70
Adornment Slots:
White, Black, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Hemoglobin Drop Earring
TREASURED
37 Primary Attributes
37 Stamina
280 Resistances
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
52 Ability Mod
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Hoop of the Lost Mind
LEGENDARY
38 Primary Attributes
38 Stamina
280 Resistances
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
1.7 Reuse Speed
Slots
Finger
Level
70
Effects:
Clouded Mind
When Equipped:
• On a hostile spell hit this spell may cast Clouded Mind on target of spell. Triggers about 1.8 times per minute.
• Decreases Threat to target by 3,920
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
LORE-EQUIP ATTUNEABLE
Broken Gossamer Collar
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
52 Ability Mod
Slots
Neck
Level
70
Adornment Slots:
White, Turquoise, Orange, Green
ATTUNEABLE
Cazic Tiki
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
52 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
70
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Steelwhip Harness
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Plate Armor (Chest)
Mitigation
333
Level
51
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Glowing Dagger of the Arcanist
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Dagger
One-Handed Piercing
Damage
34 - 190
(55.85 Rating)
Delay
4.0 seconds
Level
62
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Power of Time
Applies Power of Time when Equipped.
• On a combat hit this spell may cast Power of Time on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Decreases Haste of target by 15.4.
• Cannot be modified except by direct means
• Will trigger off of pierce abilities.
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Crystal ring
TREASURED
30 Primary Attributes
30 Stamina
403 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Slots
Finger
Level
62
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Gem of Purity
LEGENDARY
31 Primary Attributes
31 Stamina
403 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Slots
Ear
Level
62
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Equilibrium Pauldrons
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Plate Armor (Shoulders)
Mitigation
378
Level
62
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Thracian Bulwark
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Buckler (Shield)
Slots
Secondary
Protection
162
Level
30
All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Careless Scout Helm
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Chain Armor (Head)
Mitigation
270
Level
65
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Necropolis of Lxanvon, Vol. I, page 3
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Superb Hemotoxin
UNCOMMON
Duration
Until Cancelled
Level
30
Assassin, Brigand, Ranger, Swashbuckler
Effects:
hemotoxin
Applies hemotoxin when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 87 poison damage on target instantly and every 4 seconds.
• Cannot be modified except by direct means
• Grants a total of 100 triggers of the spell.
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Item Discoveries |
Jynx was first to discover 210 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).