absorbed undertow gloves
10 Stamina
10 Primary Attributes
4 Combat Skills
Cloth Armor (Hands)
Mitigation
42
Level
30
Adornment Slots:
White
ATTUNEABLE
Triple Shot II (Master)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
42
Ranger
Effects:
• Inflicts 115 - 127 ranged damage on target
• Inflicts 230 - 255 ranged damage on target
• Inflicts 346 - 382 ranged damage on target
• Requires bow or aim
Abhorrent Seal (Master)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
47
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 51.5.
Deny III (Master)
An impairment that decreases the target's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
35
Inquisitor
Effects:
• Decreases INT and STR of target by 25.6.
• Reduces the target's ability to bleed through wards by 2.4%
Firestorm III (Master)
Deals great amounts of heat damage to all enemies surrounding the wizard.
FABLED
Target
Caster
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
42
Wizard
Effects:
• Inflicts 383 - 711 heat damage on targets in Area of Effect.
Granite Ring of Three
TREASURED
14 Primary Attributes
14 Stamina
80 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Righteousness III (Master)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
40.7% Easier
Level
36
Paladin
Effects:
• Increases Threat to target encounter by 2,410 - 2,803
• Decreases Combat Mitigation of target encounter by 0.5.
• Decreases Mitigation of target encounter vs arcane damage by 576.
Necklace of Fiery Gazes
TREASURED
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Green
NO-TRADE NO-VALUE
Frostbite II (Master)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
37
Warden
Effects:
• Inflicts 103 - 126 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs elemental damage by 592.
Void Contract II (Master)
Converts some of the warlock's health into power.
FABLED
Target
Caster
Health
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
27
Warlock
Effects:
• Increases power of caster by 2.5 - 2.7% of caster's max power.
• This effect cannot be critically applied.
Aspect of the Forest III (Master)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Warden
Effects:
• Increases STA of target by 41.5.
• Increases WIS of target by 55.2.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 154.
Overpower IV (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43
Guardian
Effects:
• Inflicts 96 - 161 melee damage on target
Magma Forged Battle Hammer
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Hammer
One-Handed Crushing
Damage
19 - 108
(31.68 Rating)
Delay
4.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Divine Inspiration III (Adept)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
TREASURED
Target
Group (AE)
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 55 - 92 divine damage on target.
• Inflicts 55 - 92 divine damage on target.
• If target is undead
Roundhouse IV (Master)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
47
Bruiser
Effects:
• Inflicts 105 - 316 crushing damage on target
Ceremonial Blade III (Adept)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
39
Troubador
Effects:
• Inflicts 94 - 156 mental damage on target
• Inflicts 94 - 156 mental damage on target
Purifying Flames II (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37
Inquisitor
Effects:
• Inflicts 75 - 92 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 444.
Mind's Eye (Adept)
Grants some power over time to the coercer's group for a limited duration.
TREASURED
Target
Group (AE)
Power
90
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
48
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 8.4.
Prayer of Healing IV (Adept)
Heals the paladin's group and increases their maximum health for a short duration.
TREASURED
Target
Group (AE)
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
44
Paladin
Effects:
• Heals group members (AE) for 463 - 566.
• Increases Max Health of group members (AE) by 352.8.
Arctic Blast II (Adept)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
30
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 43.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 84 - 141 cold damage on target
• Inflicts 84 - 141 cold damage on target
• If weapon equipped in Ranged
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Item Discoveries |
Powerz was first to discover 202 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).