Perfect Shrill II (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12
Troubador
Effects:
• Inflicts 102 - 171 mental damage on target.
Bloody Reminder (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12
Ranger
Effects:
• Inflicts 7 - 12 melee damage on target
• Inflicts 20 piercing damage on target instantly and every 2.6 seconds.
Luda's Nefarious Wail II (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
12
Dirge
Effects:
• Inflicts 73 - 121 disease damage on target.
Battery and Assault II (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12
Brigand
Effects:
• Inflicts 33 - 55 melee damage on target
• Inflicts 33 - 55 melee damage on target
Gushing Wound II (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 36 - 60 piercing damage on target.
• Inflicts 5 - 8 melee damage on target
• Inflicts 8 - 13 piercing damage on target instantly and every 4 seconds.
Battery and Assault (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3
Brigand
Effects:
• Inflicts 9 - 15 melee damage on target
• Inflicts 9 - 15 melee damage on target
Ceremonial Blade (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
11
Troubador
Effects:
• Inflicts 22 - 37 mental damage on target
• Inflicts 22 - 37 mental damage on target
Rob (Journeyman)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
2
Brigand
Effects:
• Inflicts 10 - 17 melee damage on target
• Decreases STR of target by 1.3.
• You must be sneaking to use this ability.
Murderous Design (Journeyman)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11
Assassin
Effects:
• Causes 6% Threat to transfer to target when in combat
Primal Reflexes (Journeyman)
Reduces the amount of hate that the ranger accumulates in combat.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Ranger
Effects:
• Decreases Hate Gain of caster by 9.0.
Darksong Blade (Journeyman)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11
Dirge
Effects:
• Inflicts 17 - 29 disease damage on target
• Inflicts 17 - 29 disease damage on target
• Inflicts 8 disease damage on target instantly and every 6 seconds.
Eviscerate (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10
Assassin
Effects:
• Inflicts 100 - 168 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Harl's Rousing Tune II (Journeyman)
Increases the strength, agility, and base avoidance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 9.9.
• Adds 1.7% to base avoidance.
Backstab II (Journeyman)
An attack from flanking or behind that deals additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
10
Brigand
Effects:
• Inflicts 34 - 57 melee damage on target
• Inflicts 11 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Ranger's Blade (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10
Ranger
Effects:
• Inflicts 107 - 178 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Death's Door (Journeyman)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13
Dirge
Effects:
• Increases AGI of caster by 21.4.
• Adds 17.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 43.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 22 - 37 disease damage on target.
Alliz Evol Ew - Page 4
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
1st Lieutenant Mugreeza, 290 AS - Page 3
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Viscerate II (Journeyman)
An attack from flanking or behind that deals great damage and decreases the target's agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 57 - 95 melee damage on target
• Decreases AGI of target by 3.3.
• Must be flanking or behind
Raxxyl's Rousing Tune II (Journeyman)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 9.9.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 40.
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Item Discoveries |
Golgi was first to discover 52 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).