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Eye Shot V (Adept)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
TREASURED
Target
Enemy
Range
2.0 - 10.0 meters
Power
156
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
68

Channeler
Effects:
  Inflicts 1,401 - 2,336 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim

Marisha Kur's Blessing VII (Adept)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
65

Channeler
Effects:
  Increases Max Health of group members (AE) by 704.3.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 488.
  If not fighter
  Increases Mitigation of group members (AE) vs elemental and noxious damage by 1,053.

Construct's Sacrifice VI (Adept)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
TREASURED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
69

Channeler
Effects:
  Applies Construct's Sacrifice. Lasts for 20.0 seconds.
  On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
  Inflicts 238 - 396 poison damage on target.
  Grants a total of 5 triggers of the spell.
  Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!

Healing Arrow VII (Adept)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
249
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
61

Channeler
Effects:
  Applies Healing Arrow. Lasts for 8.0 seconds.
  Heals targets in Area of Effect for 962 - 1,176.
  Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
  Inflicts 68 - 114 ranged damage on target
  Requires bow or aim

Shield of Blackwood VI (Adept)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
TREASURED
Target
Caster
Power
174
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
63

Channeler
Effects:
  Applies Blackwood Shroud. Lasts for 3.0 seconds.
  Group members (AE) will Dodge 100.0% of incoming attacks.
  Prevents AOE (except when direct)
  Interrupts targets in Area of Effect
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 10,248

Barrage VII (Adept)
Inflicts damage on targets in front of the channeler.
TREASURED
Target
Caster
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
70

Channeler
Effects:
  Inflicts 80 - 134 ranged damage on targets in Area of Effect
  Inflicts 80 - 134 ranged damage on targets in Area of Effect
  Inflicts 80 - 134 ranged damage on targets in Area of Effect
  Requires bow or aim

Vengeful Arrow II (Adept)
Inflicts damage to the target from range. This combat art has no reuse time.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
3

Channeler
Effects:
  Inflicts 9 - 15 ranged damage on target
  Requires bow or aim

Channeled Protection II (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
50

Channeler
Effects:
  On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
  Heals target for 885.
  Target will Dodge 9.6% of incoming attacks.
  Grants a total of 1 trigger of the spell.

Vengeful Arrow IV (Adept)
Inflicts damage to the target from range. This combat art has no reuse time.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
32
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
22

Channeler
Effects:
  Inflicts 61 - 102 ranged damage on target
  Requires bow or aim

Eye Shot II (Adept)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
TREASURED
Target
Enemy
Range
2.0 - 10.0 meters
Power
90
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
38

Channeler
Effects:
  Inflicts 681 - 1,135 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim

Shadow Bind II (Adept)
TREASURED
Target
Caster
Power
17
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
17

Channeler
Effects:
  Interrupts targets in Area of Effect
  Decreases Combat Mitigation of targets in Area of Effect by 0.7.
  Slows targets in Area of Effect by 40.1%.

Salubrious Invocation IV (Adept)
Heals group members near the channeler.
TREASURED
Target
Group (AE)
Power
260
Casting
2.6 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
44

Channeler
Effects:
  Heals group members (AE) for 540 - 660.

Construct's Sacrifice III (Adept)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
TREASURED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
39

Channeler
Effects:
  Applies Construct's Sacrifice. Lasts for 20.0 seconds.
  On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
  Inflicts 117 - 195 poison damage on target.
  Grants a total of 5 triggers of the spell.
  Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!

Barrage III (Adept)
Inflicts damage on targets in front of the channeler.
TREASURED
Target
Caster
Power
172
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
30

Channeler
Effects:
  Inflicts 29 - 48 ranged damage on targets in Area of Effect
  Inflicts 29 - 48 ranged damage on targets in Area of Effect
  Inflicts 29 - 48 ranged damage on targets in Area of Effect
  Requires bow or aim

Eye Shot VI (Adept)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
TREASURED
Target
Enemy
Range
2.0 - 10.0 meters
Power
178
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
78

Channeler
Effects:
  Inflicts 1,696 - 2,828 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim

Shadow Bind VIII (Adept)
TREASURED
Target
Caster
Power
69
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
77

Channeler
Effects:
  Interrupts targets in Area of Effect
  Decreases Combat Mitigation of targets in Area of Effect by 2.8.
  Slows targets in Area of Effect by 49.3%.

Vector of Life II (Adept)
Heals allies in front of the channeler. This spell can be cast while moving.
TREASURED
Target
Caster
Power
427
Casting
2.4 seconds
Recovery
0.5 seconds
Recast
24 seconds
Level
75

Channeler
Effects:
  Heals targets in Area of Effect for 1,129 - 1,379.

Channeled Protection V (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80

Channeler
Effects:
  On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
  Heals target for 1,800.
  Target will Dodge 9.6% of incoming attacks.
  Grants a total of 1 trigger of the spell.

Construct's Sacrifice VII (Adept)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
TREASURED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
79

Channeler
Effects:
  Applies Construct's Sacrifice. Lasts for 20.0 seconds.
  On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
  Inflicts 288 - 480 poison damage on target.
  Grants a total of 5 triggers of the spell.
  Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!

Marisha Kur's Blessing VIII (Adept)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
75

Channeler
Effects:
  Increases Max Health of group members (AE) by 837.7.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 591.
  If not fighter
  Increases Mitigation of group members (AE) vs elemental and noxious damage by 1,276.
Neuchatel
100 Channeler
Item Discoveries
Neuchatel was first to discover 87 items* on their server**.
Item Discovery Date
Eye Shot V (Adept)2013-11-13 11:32:39 AM
Marisha Kur's Blessing VII (Adept)2013-11-13 11:32:39 AM
Construct's Sacrifice VI (Adept)2013-11-13 11:32:39 AM
Healing Arrow VII (Adept)2013-11-13 11:32:39 AM
Shield of Blackwood VI (Adept)2013-11-13 11:32:39 AM
Barrage VII (Adept)2013-11-13 11:32:39 AM
Vengeful Arrow II (Adept)2013-11-13 11:32:39 AM
Channeled Protection II (Adept)2013-11-13 11:32:39 AM
Vengeful Arrow IV (Adept)2013-11-13 11:32:39 AM
Eye Shot II (Adept)2013-11-13 11:32:39 AM
Shadow Bind II (Adept)2013-11-13 11:32:39 AM
Salubrious Invocation IV (Adept)2013-11-13 11:32:39 AM
Construct's Sacrifice III (Adept)2013-11-13 11:32:39 AM
Barrage III (Adept)2013-11-13 11:32:39 AM
Eye Shot VI (Adept)2013-11-13 11:32:39 AM
Shadow Bind VIII (Adept)2013-11-13 11:32:39 AM
Vector of Life II (Adept)2013-11-13 11:32:39 AM
Channeled Protection V (Adept)2013-11-13 11:32:39 AM
Construct's Sacrifice VII (Adept)2013-11-13 11:32:39 AM
Marisha Kur's Blessing VIII (Adept)2013-11-13 11:32:39 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).