Chains of Torment V (Journeyman)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 22.2%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Transfer Life III (Journeyman)
Transfers health from the necromancer to target ally.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
1824
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
61
Necromancer
Effects:
Netherous Bind V (Journeyman)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 44.5%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Epiphany IV (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 29.2.
Tormenting Conversion II (Journeyman)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
61
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 10.0 seconds.
• Decreases Threat to target by 3,623 instantly and Decreases Threat by 3,621 every 2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 80.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
Mana Intromission III (Journeyman)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
77
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
61
Wizard
Effects:
• Increases power of target by 79 - 87.
Holy Armor V (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61
Templar
Effects:
• Increases Max Health of group members (AE) by 465.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 386.
• If not fighter
Converge IV (Journeyman)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61
Wizard
Effects:
• Causes 2% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 42.
• Increases power of caster by 42.
Glory II (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
83
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 415.
Lockdown V (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 80.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
Maddening Swarm II (Journeyman)
Interrupts target encounter and reduces their casting and aggression skills.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
135
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
61
Fury
Effects:
• Interrupts target encounter
• Decreases Combat Mitigation of target by 0.8.
• Decreases Disruption, Ordination, Ministration, Subjugation, Focus and Aggression of target encounter by 24.2.
Sacred Armor V (Journeyman)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
61
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 15.5%.
• Increases Mitigation of group members (AE) vs physical damage by 386.
• If not fighter
Armor of Seasons V (Journeyman)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Warden
Effects:
• Increases Max Health of group members (AE) by 465.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 386.
• If not fighter
Chains of Torment V (Journeyman)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 22.2%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Shackle V (Journeyman)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.6.
• Slows target by 44.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.6.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Rotted Snout Cap
TREASURED
21 Primary Attributes
20 Stamina
165 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Leather Armor (Head)
Mitigation
187
Level
55
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Ak'Anon Divining Rod
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Staff
One-Handed Crushing
Damage
32 - 96
(31.91 Rating)
Delay
4.0 seconds
Level
40
All Mages, All Priests
Adornment Slots:
White
LORE NO-TRADE
Ancestral Mettle IV (Expert)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Mystic
Effects:
• Increases STA of group members (AE) by 30.9.
• Increases Mitigation of group members (AE) vs noxious damage by 1,117.
Umbral Warding IV (Expert)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Mystic
Effects:
• Wards group members (AE) collectively against 2,330 total points of all damage
Rejuvenation VII (Expert)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
146
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
57
Mystic
Effects:
• Heals target for 819 - 1,001.
• Increases Max Health of target by 121.6.
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Item Discoveries |
Lafina was first to discover 113 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).