Wild Accretion IV (Apprentice)
Target
Group (AE)
Power
324
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56
Defiler
Effects:
• Heals group members (AE) for 581 - 711.
NO-VALUE
Ancient Terror II (Apprentice)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
14 seconds
Resistability
12.0% Easier
Level
53
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 72.
NO-VALUE
Fuliginous Whip III (Apprentice)
Deals disease damage over time and decreases the attack speed of the target.
Target
Enemy
Range
Up to 25.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
51
Defiler
Effects:
• Inflicts 89 - 108 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 7.2.
NO-VALUE
Plague V (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
53
Mystic
Effects:
• Inflicts 73 disease damage on target instantly and every 4 seconds.
• Inflicts 73 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 73 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
NO-VALUE
Cowl of the Hexes
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.7 Casting Speed
0.6 Crit Chance
0.9 Potency
Cloth Armor (Shoulders)
Mitigation
109
Level
50
All Mages
Adornment Slots:
White, Turquoise
ATTUNEABLE
Rune of Thought IV (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
TREASURED
Target
Group (AE)
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 50.6.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 149.
• Increases the damage and healing of all spells by 5.
Ancient Gauntlets of the Matriarch
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.3 Casting Speed
0.4 Potency
Plate Armor (Hands)
Mitigation
302
Level
50
Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Deceit II (Adept)
Increases the attack speed of the brigand and grants a chance to knock down an enemy with every successful melee attack.
TREASURED
Target
Caster
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
53
Brigand
Effects:
• Increases Haste of caster by 29.0.
• On a melee hit this spell may cast Knockdown on target of attack. Lasts for 2.5 seconds. Triggers about 4.0 times per minute.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
Dire Balm VII (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
165
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
57
Defiler
Effects:
• Heals target for 559 - 683.
NO-VALUE
Atrophy V (Apprentice)
Impairment that decreases target's attack speed.
Target
Enemy
Range
Up to 25.0 meters
Power
107
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
52
Defiler
Effects:
• Decreases Combat Mitigation of target by 0.6.
• Decreases Haste of target by 14.4.
• Decreases DPS of target by 9.8.
NO-VALUE
a ground stone
A rounded stone that seems to be one with the earth. A merchant might pay a few coin for this item.
a fragment of terrain
A shard of earth that was disturbed by someone running by. A merchant might pay a few coin for this item.
Shoulder Charge III (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
41
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 91 - 275 melee damage on target
Solar Flare VI (Master)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
43
Wizard
Effects:
• Inflicts 345 - 642 heat damage on target.
Bria's Inspiring Ballad III (Master)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
FABLED
Target
Group (AE)
Power
85
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
41
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 26.4.
charred tinder
A bundle of tinder that has been charred at both ends. A merchant might pay a few coin for this item.
Totem of the Cold Depths
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
40
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Deadly Shot IV (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44
Assassin
Effects:
• Inflicts 99 - 166 ranged damage on target
• Inflicts 99 - 166 ranged damage on target
• If weapon equipped in Ranged
Maelstrom (Apprentice)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
Target
Enemy
Range
Up to 20.0 meters
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
50
Defiler
Effects:
• Inflicts 153 - 186 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 25 - 31 instantly and every 5 seconds.
• Heals group members (AE) for 151 - 185 instantly and every 5 seconds.
• Increases power of group members (AE) by 25 - 31 instantly and every 5 seconds.
|
|
Item Discoveries |
Nifnif was first to discover 243 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).