Cap of Woven Vitality
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Head)
Mitigation
77
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Lightning Palm IV (Master)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
FABLED
Target
Caster
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
57
Monk
Effects:
• On a melee hit this spell will cast Jolting Strike on target of attack.
• Inflicts 59 - 98 magic damage on target.
• Grants a total of 8 triggers of the spell.
Elemental Unity (Master)
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
FABLED
Target
Caster
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
58
Conjuror
Effects:
• On a spell cast this spell will cast Elemental Vestment on target. Lasts for 15.0 seconds.
• On any combat or spell hit this spell will cast Force of the Elements on target of attack.
• Inflicts 137 heat damage on target encounter.
• Inflicts 137 cold damage on target encounter.
• Grants a total of 1 trigger of the spell.
• Will trigger off of cold or heat abilities.
Stonewoven Mitts
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Reuse Speed
Cloth Armor (Hands)
Mitigation
117
Level
50
Effects:
Slip
When Equipped:
• When any damage is received this spell has a 4% chance to cast Slip on target's attacker.
• Decreases threat priority of target by 1 position
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Chestplate of Obscurity
FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Cloth Armor (Chest)
Mitigation
25
Level
10
Adornment Slots:
White
ATTUNEABLE
desert mercenary's skullcap
4 Stamina
4 Primary Attributes
Leather Armor (Head)
Mitigation
23
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Lucidity III (Master)
An augmentation that increases the intelligence and stamina of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Fury
Effects:
• Increases STA of target by 38.8.
• Increases INT of target by 55.2.
feysteel platemail tonlets
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Plate Armor (Feet)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Sign of Pacification II (Adept)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
21
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Dazes target
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 40.
Merciless Stomp II (Adept)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
24
Bruiser
Effects:
• Applies Knockdown. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 90 - 151 crushing damage on target
Advanced Tailor Volume 24
UNCOMMON
Level
24
Tailor
Recipes:
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Item Discoveries |
Сабрина was first to discover 71 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).