Shank II (Journeyman)
An attack from the side or behind that damages the target over time on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
63
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
46
Brigand
Effects:
• Inflicts 132 - 220 melee damage on target
• Inflicts 96 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Jael's Mysterious Mettle III (Journeyman)
Increases the parry skill of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46
Dirge
Effects:
• Increases Parry of group members (AE) by 22.8.
Emberstrike IV (Adept)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
35
Ranger
Effects:
• Inflicts 200 - 334 heat damage on target
• You must be sneaking to use this ability.
Winds of Permafrost II (Adept)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
46
Warden
Effects:
• Inflicts 462 - 565 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 16.6.
Chromatic Shower (Adept)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
12.0% Easier
Level
50
Illusionist
Effects:
• Inflicts 138 - 169 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 69.
Shadow Slip III (Journeyman)
Lowers the target's hate towards the rogue and places the rogue into stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
97
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
0.1 seconds
Level
47
Brigand, Swashbuckler
Effects:
• Applies Lie Low on termination. Lasts for 12 hours.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Decreases threat priority of target by 1 position
• Decreases Threat to target by 3,794
Song of Magic IV (Journeyman)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
HANDCRAFTED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 14.9.
• Increases Focus of group members (AE) by 29.7.
Chaos Anthem II (Journeyman)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
25
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
46
Troubador
Effects:
• Inflicts 59 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 33.7.
Singing Shot III (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
44
Troubador
Effects:
• Inflicts 93 - 156 mental damage on target
• Inflicts 93 - 156 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 63.
Graceful Avoidance III (Journeyman)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46
Troubador
Effects:
• Increases Defense of group members (AE) by 15.2.
Disheartening Descant III (Journeyman)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
47
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 70.8.
Dancing Blade IV (Journeyman)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
47
Troubador
Effects:
• Inflicts 181 - 302 melee damage on target
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 336.
• Must be flanking or behind
Atrophy IV (Adept)
Impairment that decreases target's attack speed.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
80
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
38
Defiler
Effects:
• Decreases Combat Mitigation of target by 0.6.
• Decreases Haste of target by 16.6.
• Decreases DPS of target by 10.5.
Snipe II (Adept)
Decreases target's defense.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.3.
• Decreases Defense of target by 11.9.
Ritual Healing V (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
211
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
46
Mystic
Effects:
• Heals target for 850 - 1,039.
• Increases Max Health of target by 149.3.
Dead Calm (Adept)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
TREASURED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
22
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 41 - 68 disease damage on target
Devious Blade (Adept)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
30
Swashbuckler
Effects:
• Inflicts 169 - 207 melee damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
Petrified Orc Eye
The power of this eye allows its holder to maintain an illusion of the race the eye once belonged to. Activating this power consumes a bone of that race.
Charges
Unlimited
Casting
10 seconds
Duration
2 days
Recast
2 seconds
Level
1
Effects:
Petrified Orc Eye
Applies Petrified Orc Eye when Activated. Lasts for 6 hours.
• Shapechanges caster into an orc
ORNATE LORE
Holy Armor III (Adept)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33
Templar
Effects:
• Increases Max Health of group members (AE) by 238.9.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 228.
• If not fighter
Graceful Avoidance III (Apprentice)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46
Troubador
Effects:
• Increases Defense of group members (AE) by 13.8.
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Item Discoveries |
Мыш was first to discover 836 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).