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Inactive Listening Crystal
NO-VALUE  NO-TRADE  

shiny mineral cluster
A cracked old stone. Perhaps a merchant might pay a few coppers for this.
UNCOMMON

Cap of the Kingpin
TREASURED
5 Stamina
5 Primary Attributes
Leather Armor (Head)

Mitigation
34

Level
10

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Bum Rush (Journeyman)
An attack made from the side that deals moderate damage and interrupts the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
5

Brigand
Effects:
  Interrupts target
  Inflicts 17 - 29 melee damage on target
  Must be flanking or behind

Battery and Assault (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3

Brigand
Effects:
  Inflicts 9 - 15 melee damage on target
  Inflicts 9 - 15 melee damage on target

Mug (Journeyman)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
6

Brigand
Effects:
  Decreases Combat Mitigation of target by 1.1.
  Decreases AGI of target by 2.3.
  Decreases Defense of target by 2.4.

a bird skull
A small light skull of an avian creature. A merchant might pay a few coin for this item.

Singing Shot (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16

Troubador
Effects:
  Inflicts 27 - 46 mental damage on target
  Inflicts 27 - 46 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 35.

Bob and Weave (Adept)
Increases the bruiser's strength, base avoidance and spell resistance.
TREASURED
Target
Caster
Power
28
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
12

Bruiser
Effects:
  Increases STR of caster by 12.5.
  Adds 3.4% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 261.

Never Surrender (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Guardian
Effects:
  Grants target a 18% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 3.8.
Мыш
80 Brigand
Item Discoveries
Мыш was first to discover 836 items* on their server**.
Item Discovery Date
Inactive Listening Crystal2006-09-30 07:16:41 PM
Jeweler Essentials Volume 692006-10-14 08:23:51 AM
Jeweler Essentials Volume 682006-10-14 08:23:50 AM
Jeweler Essentials Volume 672006-10-14 08:23:48 AM
Jeweler Essentials Volume 662006-10-14 08:23:46 AM
Jeweler Essentials Volume 652006-10-12 11:14:14 AM
Jeweler Essentials Volume 642006-10-11 05:38:57 AM
Jeweler Essentials Volume 632006-10-11 05:38:54 AM
Jeweler Essentials Volume 622006-10-09 10:24:37 AM
Jeweler Essentials Volume 612006-10-08 03:54:15 PM
Jeweler Essentials Volume 602006-10-08 03:54:12 PM
shiny mineral cluster2006-09-11 03:20:18 AM
Cap of the Kingpin2006-09-07 10:35:58 AM
Bum Rush (Journeyman)2006-09-07 11:13:21 AM
Battery and Assault (Journeyman)2006-09-07 11:11:47 AM
Mug (Journeyman)2006-09-07 11:16:07 AM
a bird skull2006-10-02 12:39:30 PM
Singing Shot (Apprentice)2006-09-08 02:58:44 AM
Bob and Weave (Adept)2006-09-07 01:14:09 PM
Never Surrender (Adept)2006-09-09 04:01:22 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).