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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
If YOU want to help add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
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Mortal Blade IV (Master)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
179
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
21.0% Easier
Level
66

Assassin
Effects:
  Inflicts 2,355 - 3,925 melee damage on target
  You must be sneaking to use this ability.

Warden of the Forest IV (Apprentice)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62

Warden
Effects:
  Shapechanges caster into a wolf
  Grants See Invisibility to caster.
  Increases Focus of caster by 26.5.
  Increases Mitigation of caster vs physical damage by 295.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,178.

Ancestral Mettle (Master)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Mystic
Effects:
  Increases STA of group members (AE) by 5.4.
  Increases Mitigation of group members (AE) vs noxious damage by 346.

Bloodcoil III (Master)
Deals unresistable disease damage over an extended time to target enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
17

Necromancer
Effects:
  Inflicts 30 - 37 disease damage on target instantly and every 4 seconds.

stonehide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Slots
12

Band of Truth
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.1 Haste
Slots
Finger

Level
50

Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Clawstorm Bracelet
TREASURED
24 Primary Attributes
24 Stamina
156 Resistances
9 Combat Skills
0.7 Casting Speed
0.6 Crit Chance
0.9 Potency
Slots
Wrist

Level
50

Adornment Slots:
White, Turquoise
LORE-EQUIP  ATTUNEABLE  

Tunic of the Saracen
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Leather Armor (Chest)

Mitigation
191

Level
50

All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE  

Battle Hammer of the Terrorgore
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
2.2 DPS
0.2 Crit Chance
0.5 Potency
Hammer

One-Handed Crushing

Damage
43 - 128
(42.79 Rating)
Delay
4.0 seconds
Level
50

All Fighters, All Priests, Beastlord
Adornment Slots:
White
NO-TRADE  

Wand of Explosions
Powerful explosive charges, magic in nature.
Casting
6 seconds
Recast
2 seconds
Level
1

Effects:
Explosive Wand Charge
Applies Explosive Wand Charge when Activated.
  Inflicts 132 heat damage on targets in Area of Effect.
  There are no targets for this explosive charge.

Bloodguard Platemail Gauntlets
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Hands)

Mitigation
242

Level
40

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Symbol of Perpetual Darkness
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Type
Symbols

Slots
Secondary, Ranged

Level
40

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Burnbreath's Pelt Mantle
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Leather Armor (Shoulders)

Mitigation
102

Level
30

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

giantslayer's brigandine bracers
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Forearms)

Mitigation
28

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Invective (Master)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45

Defiler
Effects:
  On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
  Inflicts 94 disease damage on target instantly and every 4 seconds.

Regenerating Spores (Master)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
35

Warden
Effects:
  When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
  Heals target for 55 - 67 instantly and every 2 seconds.
  If over 50% Health
  Heals target for 109 - 134 instantly and every 2 seconds.
  If at 50% Health or less

Onyx Ring of Pain
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Finger

Level
20

Adornment Slots:
White, Green
LORE-EQUIP  ATTUNEABLE  

Scribblings of the Emperor
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Type
Symbols

Slots
Secondary, Ranged

Level
20

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Trophy: Obrel's Gambit
This item may be placed on the wall of all house types.
"Fencing is for the fleet of foot. Watch your clumsy hooves, rude beast." - Swordmaster Obrel Hrost
NO-TRADE  

steel brigandine shoulder pads
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Shoulders)

Mitigation
83

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  
Svoyak
95 Warden
Item Discoveries
Svoyak was first to discover 65 items* on their server**.
Item Discovery Date
Mortal Blade IV (Master)2006-11-05 07:48:26 PM
Warden of the Forest IV (Apprentice)2006-11-10 08:04:35 PM
Ancestral Mettle (Master)2006-09-11 04:24:19 PM
Bloodcoil III (Master)2006-09-13 10:10:56 PM
stonehide leather quiver2006-11-18 05:00:32 PM
Band of Truth2006-11-28 09:30:13 PM
Clawstorm Bracelet2006-10-22 07:30:37 PM
Tunic of the Saracen2006-11-11 02:45:19 PM
Battle Hammer of the Terrorgore2006-11-09 08:27:19 PM
Wand of Explosions2006-10-20 08:11:48 PM
Bloodguard Platemail Gauntlets2006-10-08 10:52:09 PM
Symbol of Perpetual Darkness2006-10-08 11:08:31 PM
Burnbreath's Pelt Mantle2006-10-08 02:33:56 AM
giantslayer's brigandine bracers2006-09-09 06:30:47 PM
Invective (Master)2006-10-07 01:55:46 AM
Regenerating Spores (Master)2006-09-26 08:24:51 PM
Onyx Ring of Pain2006-09-11 09:19:36 PM
Scribblings of the Emperor2006-10-01 10:29:53 PM
Trophy: Obrel's Gambit2006-09-16 10:32:54 PM
steel brigandine shoulder pads2006-09-13 08:36:26 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).