Knee Break II (Journeyman)
A kick attack that deals crushing damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19
Berserker
Effects:
• Inflicts 21 - 64 crushing damage on target
Terror Chant (Journeyman)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
HANDCRAFTED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 1,430
• Decreases Combat Mitigation of caster by 0.1.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Knight's Stance II (Apprentice)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
16
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 26.4.
• Adds 3.1% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 3.6.
• Increases Aggression and Defense of caster by 4.8.
• Increases Mitigation of caster vs arcane damage by 346.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Word of Redemption (Journeyman)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
101
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14
Templar
Effects:
• Heals group members (AE) for 156 - 191.
Berserk Rage II (Adept)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
10
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 10.8.
• Increases DPS of target by 10.8.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 10.8.
• Increases DPS of target by 10.8.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 10.8.
• Increases DPS of target by 10.8.
Spellsong Dagger
TREASURED
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
0.8 Casting Speed
0.8 Crit Chance
1.1 Potency
28 Ability Mod
Dagger
One-Handed Piercing
Damage
32 - 181
(53.28 Rating)
Delay
4.0 seconds
Level
60
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Resolute Faith (Journeyman)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Paladin
Effects:
• Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 3.5.
Insidious Whisper III (Journeyman)
Increases the target's hate towards the shadowknight, with additional hate over time.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
34.0% Easier
Level
17
Shadowknight
Effects:
• Increases Threat to target by 1,556 - 1,760 instantly and by 298 - 364 every 3 seconds thereafter
• Inflicts 26 - 32 disease damage on target.
• Inflicts 13 - 16 disease damage on target every 3 seconds.
Songster's Luck (Adept)
Increases the combat skills of the dirge's group.
TREASURED
Target
Group (AE)
Power
10
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
3
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 1.9.
Ruin (Journeyman)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11
Guardian
Effects:
• Inflicts 16 - 27 slashing damage on target
• Inflicts 7 - 8 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 1.8.
Destructive Rage (Journeyman)
Increases the Damage Per Second of all the Berserker's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18
Berserker
Effects:
• Increases Weapon Damage of raid and group members (AE) by 1.2.
Devious Evasion (Journeyman)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Shadowknight
Effects:
• Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 3.5.
Reckless Aide (Journeyman)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Berserker
Effects:
• Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.0% to base avoidance.
Shrug Off (Journeyman)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Bruiser
Effects:
• Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.0% to base avoidance.
Never Surrender (Journeyman)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Guardian
Effects:
• Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 3.5.
Lucan's Pact II (Journeyman)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 29.0.
• Adds 3.4% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 3.6.
• Increases Aggression and Defense of caster by 5.3.
• Increases Mitigation of caster vs noxious damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Unflinching Will II (Journeyman)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 2.6.
• Increases Defense and Parry of caster by 5.3.
• Increases Mitigation of caster vs elemental damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Wild Accretion (Expert)
Heals all allies near the defiler.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14
Defiler
Effects:
• Heals group members (AE) for 194 - 237.
Bodyguard II (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.7% to base avoidance.
• Caster will deflect 11.0% of incoming attacks.
• Increases Parry of caster by 5.3.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 4.0.
• Increases Defense and Deflection of caster by 5.3.
• Increases Mitigation of caster vs noxious damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Rune of Thought (Journeyman)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
HANDCRAFTED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 11.4.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 35.
• Increases the damage and healing of all spells by 5.
|
|
Item Discoveries |
Злая was first to discover 679 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).