Snipe IX (Expert)
Decreases target's defense.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
1300
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
105
Ranger
Effects:
• Decreases Combat Mitigation of target by 13.0.
• Decreases Defense of target by 78.6.
Impale IX (Expert)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1821
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
109
Assassin
Effects:
• Inflicts 606 - 1,011 piercing damage on target
• Inflicts 127 - 212 piercing damage on target instantly and every 4 seconds.
Arrow Rip VII (Expert)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 10.0 meters
Power
910
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
102
Ranger
Effects:
• Inflicts 1,147 - 1,912 melee damage on target
• Returns the last arrow used to the ranger.
Villainy IX (Expert)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
1821
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
109
Assassin
Effects:
• Increases AGI of caster by 2,225.4.
• Increases Melee Multiplier of caster by 1.26.
• Adds 31.2% to base avoidance.
• Increases Multi Attack of caster by 98.2.
• Increases Mitigation of caster vs physical damage by 2,619.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,404.
Stealth Assault VIII (Expert)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
2928
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
16.0% Easier
Level
110
Assassin
Effects:
• Inflicts 1,220 - 2,033 melee damage on targets in Area of Effect
• Inflicts 284 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Makeshift Arrows VIII (Expert)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
101
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 2,128 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Assassinate VI (Expert)
The most lethal stealthed attack in the assassin's arsenal.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
5856
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
110
Assassin
Effects:
• Inflicts 13,865 - 23,109 melee damage on target
• You must be sneaking to use this ability.
Fatal Followup IV (Expert)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1952
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
110
Assassin
Effects:
• Inflicts 6,540 - 7,228 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Double-Cross IX (Expert)
Decreases target's defense and wisdom.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1300
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
105
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 2.75.
• Decreases Combat Mitigation of target by 26.1.
• Decreases WIS of target by 137.4.
• Decreases Defense of target by 52.4.
Elemental Unity V (Adept)
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
TREASURED
Target
Caster
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
106
Conjuror
Effects:
• On a spell cast this spell will cast Elemental Vestment on target. Lasts for 15.0 seconds.
• On any combat or spell hit this spell will cast Force of the Elements on target of attack.
• Inflicts 259 heat damage on target encounter.
• Inflicts 259 cold damage on target encounter.
• Grants a total of 1 trigger of the spell.
• Will trigger off of cold or heat abilities.
Illegible Scroll: Cascading Force (Ancient)
MYTHICAL
Creates Items:
Cascading Force (Ancient)
Hawk Attack IV (Grandmaster)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
FABLED
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
36 seconds
Level
98
Ranger
Effects:
• Summons a pet attack hawk
Coverage (Grandmaster)
Coverage can only be used after any ranged combat art that requires stealth or positions. Coverage quickly places you into stealth. Your next ranged stealth attack under Coverage is more deadly.
FABLED
Target
Caster
Recast
60 seconds
Duration
10 seconds
Level
80
Ranger
Effects:
• Increases damage of your next stealth attack by 33.6%.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Dispelled when target hits with any attack or spell
• You must execute certain combat arts before you can use this ability.
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Item Discoveries |
Razzattak was first to discover 53 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).