Nature's Salve VII (Apprentice)
Instantly heals some of the target's health.
Target
Friend
Range
Up to 20.0 meters
Power
124
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
57
Fury
Effects:
• Heals target for 428 - 523.
NO-VALUE
Soulrot VII (Apprentice)
Quickly deals disease damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
57
Necromancer
Effects:
• Inflicts 47 - 64 disease damage on target instantly and every second.
NO-VALUE
Flash of Steel VI (Apprentice)
A quick attack that lowers the target's combat attack damage.
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
57
Swashbuckler
Effects:
• Inflicts 159 - 195 melee damage on target
• Decreases DPS of target by 20.8.
Intercept II (Apprentice)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20
All Fighters
Effects:
• 100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 47.0% of attack damage.Spell ends after 1 successful intercept.
• If over 50% Health
• 100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 47.0% of attack damage.Spell ends after 2 successful intercepts.
• If at 50% Health or less
• This spell may not be cast on the target of Guardian.
Dismay (Apprentice)
An impairment that decreases the enemies offensive abilities.
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
20
Illusionist
Effects:
• Decreases Fervor of target by 0.0.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 8.6.
Charm III (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
600 seconds
Resistability
12.0% Easier
Level
20
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 6.7.
• Increases Health Regen of target by 13.3.
• Certain enemies cannot be charmed
• Only affects targets level 38 and below
• Does not affect Epic targets
a medium humanoid femur
A average sized bone from a humanoid being. A merchant might pay a few coin for this item.
|
|
Item Discoveries |
Main was first to discover 87 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).