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Singing Shot III (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
44

Troubador
Effects:
  Inflicts 85 - 141 mental damage on target
  Inflicts 85 - 141 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 63.

Jael's Dreadful Deprivation III (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
44

Dirge
Effects:
  Inflicts 85 - 141 disease damage on target
  Inflicts 85 - 141 disease damage on target
  Roots target
  If weapon equipped in Ranged
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 63.

Snaring Shot (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 109 - 182 ranged damage on target
  Slows target by 38.8%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Rejuvenating Celebration II (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44

Troubador
Effects:
  Increases STA of group members (AE) by 29.4.
  Increases Combat Health Regen of group members (AE) by 54.0.

Searing Shot IV (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 98 - 164 heat damage on target
  Inflicts 98 - 164 heat damage on target
  Requires bow or aim

Unyielding Advance (Apprentice)
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the crusader. This attack requires a shield.
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
13

Paladin, Shadowknight
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 11 - 19 crushing damage on target
  Increases Threat to target by 879
  If Shield equipped in Secondary

Power Cleave (Apprentice)
A powerful attack that requires a two handed weapon. On a successful hit, it can decrease the target's parry skill for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
15

Paladin, Shadowknight
Effects:
  Inflicts 34 - 57 divine damage on target
  Decreases Parry of target by 4.5.
  If Two-Handed weapon equipped in Primary

Shoulder Charge (Apprentice)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
13

Bruiser, Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 21 - 35 crushing damage on target

Unblemished Field Maple Oil
UNCOMMON

Unblemished Field Maple Resin
UNCOMMON

Balaksen's Cure All
Balaksen's Cure All cures noxious impairments from yourself.
UNCOMMON
Charges
6/6
Recast
15 seconds
Level
10

Effects:
Balaksen's Cure All
Applies Balaksen's Cure All when Activated.
  Dispels 34 levels of noxious hostile effects on caster

Clouded Balaksen's Cure All
Balaksen's Cure All cures noxious impairments from yourself.
UNCOMMON
Charges
5/5
Recast
15 seconds
Level
10

Effects:
Balaksen's Cure All
Applies Balaksen's Cure All when Activated.
  Dispels 34 levels of noxious hostile effects on caster

Field Maple Compound
UNCOMMON

Abhorrent Deterioration
Abhorrent Deterioration reduces a single target's resistance to Heat and Cold This poison can trigger a maximum of 80 times.
UNCOMMON
Charges
6/6
Casting
4 seconds
Duration
Until Cancelled
Recast
2 seconds
Level
10

Assassin, Brigand, Ranger, Swashbuckler
Effects:
abhorrent deterioration
Applies abhorrent deterioration when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Elemental Exposure Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 4.0 times per minute.
  Decreases Mitigation of target vs elemental damage by 132.
  Cannot be modified except by direct means
  Grants a total of 80 triggers of the spell.

Cranial Displacement
Cranial Displacement reduces a single target's resistance to Mental and Divine This poison can trigger a maximum of 80 times.
UNCOMMON
Charges
6/6
Casting
4 seconds
Duration
Until Cancelled
Recast
2 seconds
Level
10

Assassin, Brigand, Ranger, Swashbuckler
Effects:
cranial displacement
Applies cranial displacement when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Deranging Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 4.0 times per minute.
  Decreases Mitigation of target vs arcane damage by 132.
  Cannot be modified except by direct means
  Grants a total of 80 triggers of the spell.

Mediocre Field Maple Compound
UNCOMMON

crude fashioned bronze symbol
MASTERCRAFTED LEGENDARY
2 Stamina
2 Primary Attributes
Type
Symbols

Slots
Secondary, Ranged

Level
2

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

low grade basil
HANDCRAFTED

Agonizing Invulnerability
Agonizing Invulnerability reduces a single target's resistance to Magic and Slashing This poison can trigger a maximum of 80 times.
UNCOMMON
Charges
6/6
Casting
4 seconds
Duration
Until Cancelled
Recast
2 seconds
Level
10

Assassin, Brigand, Ranger, Swashbuckler
Effects:
agonizing invulnerability
Applies agonizing invulnerability when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Hexxing Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 4.0 times per minute.
  Decreases Mitigation of target vs arcane damage by 132.
  Decreases Mitigation of target vs physical damage by 88.
  Cannot be modified except by direct means
  Grants a total of 80 triggers of the spell.

Mediocre Field Maple Resin
UNCOMMON
Saree
75 Assassin
Item Discoveries
Saree was first to discover 687 items* on their server**.
Item Discovery Date
Singing Shot III (Apprentice)2005-08-12 02:41:39 PM
Jael's Dreadful Deprivation III (Apprentice)2005-08-12 02:42:50 PM
Snaring Shot (Apprentice)2005-08-12 02:44:05 PM
Rejuvenating Celebration II (Apprentice)2005-08-12 02:45:19 PM
Searing Shot IV (Apprentice)2005-08-12 02:46:23 PM
Unyielding Advance (Apprentice)2005-01-25 04:45:51 PM
Power Cleave (Apprentice)2005-01-25 04:56:29 PM
Shoulder Charge (Apprentice)2005-01-25 04:44:32 PM
Unblemished Field Maple Oil2005-01-21 06:23:24 PM
Unblemished Field Maple Resin2005-01-21 06:18:27 PM
Balaksen's Cure All2005-01-19 07:13:21 PM
Clouded Balaksen's Cure All2005-01-18 05:38:08 PM
Field Maple Compound2005-01-17 11:30:43 AM
Abhorrent Deterioration2005-01-21 06:27:42 PM
Cranial Displacement2005-01-21 06:24:59 PM
Mediocre Field Maple Compound2005-01-19 07:10:46 PM
crude fashioned bronze symbol2005-10-29 07:47:59 PM
low grade basil2005-01-15 01:40:08 AM
Agonizing Invulnerability2005-01-21 06:21:55 PM
Mediocre Field Maple Resin2005-01-22 06:01:21 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).