Massacre IV (Apprentice)
A powerful stealthed attack that strikes nearby enemies.
Target
Caster
Power
187
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
61
Assassin
Effects:
• Inflicts 476 - 794 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Head Shot IV (Apprentice)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
68
Assassin
Effects:
• Inflicts 632 - 1,054 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Mortal Blade IV (Apprentice)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Target
Enemy
Range
Up to 5.0 meters
Power
179
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
66
Assassin
Effects:
• Inflicts 1,398 - 2,330 melee damage on target
• You must be sneaking to use this ability.
Jugular Slice IV (Apprentice)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Target
Enemy
Range
Up to 5.0 meters
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
62
Assassin
Effects:
• Inflicts 497 - 828 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 81.
Gushing Wound VI (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 216 - 360 piercing damage on target.
• Inflicts 30 - 51 melee damage on target
• Inflicts 46 - 77 piercing damage on target instantly and every 4 seconds.
Villainy V (Apprentice)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Assassin
Effects:
• Increases AGI of caster by 51.5.
• Adds 14.8% to base avoidance.
• Increases Multi Attack of caster by 41.4.
• Increases Mitigation of caster vs physical damage by 262.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.
Kidney Stab V (Apprentice)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
61
Swashbuckler
Effects:
• Inflicts 259 - 317 melee damage on target
• Decreases Mitigation of target vs physical damage by 290.
• Must be flanking or behind
Dashing Swathe IV (Apprentice)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
Target
Caster
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
62
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 364 - 607 melee damage on targets in Area of Effect
Daro's Dull Blade V (Apprentice)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
61
Dirge
Effects:
• Inflicts 216 - 361 melee damage on target
• Decreases DPS of target by 21.7.
• Must be flanking or behind
Howl of Death IV (Apprentice)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
Target
Enemy
Range
Up to 10.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
70
Dirge
Effects:
• Inflicts 191 - 319 disease damage on target.
• Heals caster for 127 - 211.
Riana's Relentless Tune V (Apprentice)
Increases the Multi-Attack Chance of the dirge's group.
Target
Group (AE)
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
70
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 18.8.
• Increases damage and healing of Combat Arts by 3.8.
Raxxyl's Rousing Tune VI (Apprentice)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
Target
Group (AE)
Power
134
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
66
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 49.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 188.
Perfect Shrill VI (Apprentice)
Does a moderate amount of mental damage to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
68
Troubador
Effects:
• Inflicts 616 - 1,027 mental damage on target.
Ceremonial Blade V (Apprentice)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
67
Troubador
Effects:
• Inflicts 146 - 244 mental damage on target
• Inflicts 146 - 244 mental damage on target
Breathtaking Bellow III (Apprentice)
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. Upgrades of this spell increase the chance to knockdown the targets.
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
20 seconds
Duration
2 seconds
Level
68
Troubador
Effects:
• Interrupts target encounter
• Throws target back
• Inflicts 83 - 139 mental damage on target encounter.
• Blurs vision of target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Vexing Verses V (Apprentice)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64
Troubador
Effects:
• Inflicts 52 - 86 magic damage on target.
• Decreases Combat Mitigation of target by 0.6.
• Decreases Casting Speed of target by 19.0%.
• Decreases Defense of target by 18.2.
• Target will lose 22% more power when power is consumed.
• 22% of target's power consumed will also be drained from target's health.
Depressing Chant V (Apprentice)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.5.
• Decreases Mitigation of target vs arcane damage by 1,235.
Thunderous Overture IV (Apprentice)
A spell that inflicts mental damage on targets surrounding the troubador.
Target
Caster
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
68
Troubador
Effects:
• Inflicts 277 - 462 mental damage on targets in Area of Effect.
Disheartening Descant IV (Apprentice)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
61
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 90.8.
Dancing Blade V (Apprentice)
An attack made from the side that deals moderate damage and lowers their spell resistances.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
61
Troubador
Effects:
• Inflicts 216 - 361 melee damage on target
• Decreases Combat Mitigation of target by 1.2.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 377.
• Must be flanking or behind
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Item Discoveries |
Saree was first to discover 687 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).