Pledge of Armament X (Expert)
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
5856
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
122
Paladin, Shadowknight
Effects:
• Increases Mitigation of target vs physical damage by 15,349.
• Decreases Mitigation of caster vs physical damage by 2,879.
Lay on Hands X (Expert)
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
7617
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
122
Paladin
Effects:
• Heals target for 90.2 - 110.2% of caster's max health.
• This effect cannot be critically applied.
• Increases Max Health of target by 20,872.1.
• Increases Mitigation of target vs physical damage by 7,153.
• The healing of this spell cannot be modified except by direct means
Guardian Sphere IV (Adept)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
TREASURED
Target
Group (AE)
Power
7320
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
120
Guardian
Effects:
• Applies Warding Sphere. Lasts for 20.0 seconds.
• Wards group members (AE) collectively against 1,540 total points of all damage
• When damaged this spell has a 40% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb all damage. This spell will absorb a total of 1 attack.
Never Surrender V (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
3123
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
114
Guardian
Effects:
• Grants target a 48% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Caster will Riposte 10.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
• If fighter
• Increases Riposte Damage of caster by 50.0.
• If fighter
• Increases Parry of caster by 22.7.
Ethereal Defiler Scroll Crate [II]
Grants a choice of Defiler spell scrolls. You may only open a single Chaos Descending Ethereal Scroll Crate [II]
When unpacked, grants these items:
Crystallize Soul VIII (Celestial)
Dire Balm XII (Celestial)
Harbinger X (Celestial)
Imprecate XI (Celestial)
Noxious Efflux IX (Celestial)
Soul Cannibalize VI (Celestial)
Invective VII (Celestial)
Sacrificial Restoration XI (Celestial)
Vehemence IX (Celestial)
Absolute Corruption VIII (Celestial)
Shroud of Armor X (Celestial)
Voice of the Ancestors VI (Celestial)
Abhorrent Seal VII (Celestial)
Abomination X (Celestial)
Sinister Countenance IX (Celestial)
Spiritual Circle VI (Celestial)
Fuliginous Whip IX (Celestial)
Ancient Shroud XI (Celestial)
Defile VI (Celestial)
Putrefy XI (Celestial)
Bane of Warding IX (Celestial)
Carrion Warding X (Celestial)
Terror Chant X (Celestial)
Ancestral Avenger VIII (Celestial)
Deathward V (Celestial)
Maelstrom VII (Celestial)
Wild Accretion X (Celestial)
NO-VALUE NO-TRADE LORE
Ethereal Defiler Scroll Crate [I]
Grants a choice of Defiler spell scrolls. You may only open a single Chaos Descending Ethereal Scroll Crate [I]
When unpacked, grants these items:
Crystallize Soul VII (Celestial)
Dire Balm XI (Celestial)
Harbinger IX (Celestial)
Imprecate X (Celestial)
Noxious Efflux VIII (Celestial)
Soul Cannibalize V (Celestial)
Invective VI (Celestial)
Sacrificial Restoration X (Celestial)
Vehemence VIII (Celestial)
Absolute Corruption VII (Celestial)
Shroud of Armor IX (Celestial)
Voice of the Ancestors V (Celestial)
Abhorrent Seal VI (Celestial)
Abomination IX (Celestial)
Sinister Countenance VIII (Celestial)
Spiritual Circle V (Celestial)
Fuliginous Whip VIII (Celestial)
Ancient Shroud X (Celestial)
Defile V (Celestial)
Putrefy X (Celestial)
Bane of Warding VIII (Celestial)
Carrion Warding IX (Celestial)
Terror Chant IX (Celestial)
Ancestral Avenger VII (Celestial)
Deathward IV (Celestial)
Maelstrom VI (Celestial)
Wild Accretion IX (Celestial)
NO-VALUE NO-TRADE LORE
Runnyeye Invitation
FABLED
958 Primary Attributes
1,228 Stamina
30,430 Power
67,646 Health
253.6 Crit Bonus
70 Resolve
54.8 DPS
28.3 Casting Speed
176.4 Crit Chance
3935.8 Potency
72.2 Haste
Slots
Charm
Level
110
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 16.0.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Malleg's Threat
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,822 Stamina
1,219 Primary Attributes
22,709 Power
50,481 Health
29 Crit Bonus
18.3 AE Auto
373.8 Crit Chance
740.6 Potency
105 Resolve
125.4 Haste
34.7 Block Chance
29 Overcap Crit Bonus
Sword
One-Handed Slashing
Damage
723 - 1,084
(451.87 Rating)
Delay
4.0 seconds
Level
110
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,699 divine damage on target.
• Decreases Combat Mitigation of target by 255.4.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Defile V (Celestial)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
CELESTIAL
Target
Caster
Power
598
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
108
Defiler
Effects:
• Applies Defile instantly and every 2 seconds.
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 100% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 90% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 80% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 70% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 60% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 50% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 40% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 30% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 20% Health
• Inflicts 170 disease damage on targets in Area of Effect.
• If under 10% Health
NO-VALUE NO-TRADE
Defile V (Ancient)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
MYTHICAL
Target
Caster
Power
598
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
108
Defiler
Effects:
• Applies Defile instantly and every 2 seconds.
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 100% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 90% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 80% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 70% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 60% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 50% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 40% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 30% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 20% Health
• Inflicts 166 disease damage on targets in Area of Effect.
• If under 10% Health
NO-VALUE NO-TRADE
Bangle of Vile Chops
FABLED
798 Primary Attributes
1,116 Stamina
8,907 Power
29,704 Health
239.3 Crit Bonus
29 Resolve
22 Casting Speed
125.7 Crit Chance
2434.1 Potency
17 Mitigation Increase
65.6 Haste
Slots
Neck
Level
110
Effects:
Overly Critical
When Equipped:
• Increases Crit Bonus Overcap of caster by 6.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Woven Shadow Gauntlets
FABLED
1,056 Primary Attributes
2,416 Stamina
19,130 Power
127,667 Health
29 Resolve
654.5 Potency
332.6 Haste
9.7 Weapon Damage
19 Overcap Crit Bonus
10,741 Ability Mod
Chain Armor (Hands)
Mitigation
871
Level
110
All Scouts, Defiler, Mystic
Hatespike 1/6
Scaled Heirophant, Umbral Platemail, Apothic, or Woven Shadow Armor
Item Set Details:
(4) +500% Potency +500% Attack Speed
(6) +500% Potency +20% Weapon Damage Bonus
Adornment Slots:
White, Black, Orange
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
Woven Shadow Helm
FABLED
1,056 Primary Attributes
2,416 Stamina
19,130 Power
127,667 Health
29 Resolve
98.8 Casting Speed
654.5 Potency
332.6 Haste
9.7 Weapon Damage
19 Overcap Crit Bonus
Chain Armor (Head)
Mitigation
871
Level
110
All Scouts, Defiler, Mystic
Hatespike 1/6
Scaled Heirophant, Umbral Platemail, Apothic, or Woven Shadow Armor
Item Set Details:
(4) +500% Potency +500% Attack Speed
(6) +500% Potency +20% Weapon Damage Bonus
Adornment Slots:
White, Black, Orange
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
Septic Strike (Expert)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
4258
Casting
6 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 2 Thaumaturge
Effects:
• Inflicts 25,633 - 53,238 disease damage on target.
Toxic Life (Expert)
The magic of a Thumaturge infects those that it affects, weakening not just their bodies, but their very being as well. You can use this property to your advantage. Poison their essence, and all of your magic will be even more devastating, tearing them apart from within.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
6542
Casting
7 seconds
Recovery
1.2 seconds
Recast
450 seconds
Duration
30 seconds
Level 3 Thaumaturge
Effects:
• On a hit this spell will cast Toxic Life on target of attack. Lasts for 5.6 seconds.
• Increases noxious damage done to target by 3.85%.
• This effect may increment up to 50 times.
• This effect can only trigger once every 1.0 second.
Tainted Mutation (Expert)
The mastery of blood magic is the mastery of life itself. You can break the life of others, and keep them from breaking yours. Form a life link with an enemy, and no amount of damage will bring you to your knees. You will sit on deaths door, but will not enter - instead, you will usher your enemy through the threshold.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
22370
Casting
9 seconds
Recovery
1.2 seconds
Recast
600 seconds
Duration
400 seconds
Level 9 Thaumaturge
Effects:
• Decreases Potency of target by 15.4.
• When target falls below 3% health this spell will cast Tainted Mutation on target. Lasts for 20.0 seconds.
• Reduces target's health to 1.
• Grants a total of 1 trigger of the spell.
Illegible Scroll: Implosion (Expert)
LEGENDARY
Creates Items:
Implosion (Expert)
Sanguine Encasement (Journeyman)
The path to the Thaumaturge is a long one, and not one that many mortals are able to see through, much less survive. If you are going to master the path of the blood magic, you must begin to channel it. To feel it run through your body and limbs. The magic thirsts for life, and will attempt to overwhelm you. Do not let it.
HANDCRAFTED
Target
Caster
Power
830
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level 1 Thaumaturge
Effects:
• Applies Sanguine Encasement to qualifying pets.
• Converts all abilities to disease damage.
• Increases Fervor of caster by 1.1.
• Converts all abilities that do not depend on weapon damage type to disease damage.
Ring of the Tepid Destroyer
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
28.1 DPS
24.5 Potency
7.4 Mitigation Increase
7.8 Reuse Speed
Slots
Finger
Level
100
Effects:
Prismatic Reaction
When Equipped:
• On a spell cast this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
• When a combat art is used this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSABLE
The Fool
This item is Collectible.
This item can be sold to certain NPCs for personal status. Selling it also earns guild status if your guild is below level 5.
|
|
Item Discoveries |
Ring was first to discover 56 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).