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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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Glory II (Grandmaster)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
83
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61

Templar
Effects:
  On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
  Heals group members (AE) for 634.

Paranoia VI (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
69

Illusionist
Effects:
  Inflicts 473 - 710 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 88.

Harmony V (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
69

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 16,161
  Decreases Combat Mitigation of targets in Area of Effect by 1.8.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Meliorate VIII (Ancient)
Instantly heals some of target ally's health.
MYTHICAL
Target
Friend
Range
Up to 20.0 meters
Power
209
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71

Templar
Effects:
  Heals target for 1,574 - 1,924.

Paranoia V (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
55

Illusionist
Effects:
  Inflicts 360 - 540 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 74.

Extract Mana IV (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55

Illusionist
Effects:
  Increases power of caster by 56 instantly and every 4 seconds.

Theorems III (Grandmaster)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
60

Illusionist
Effects:
  When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
  Inflicts 580 - 709 mental damage on target.
  Grants a total of 3 triggers of the spell.

Virtue IV (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
68

Templar
Effects:
  Increases STR and WIS of target by 134.6.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 400.

Heretic's Doom II (Grandmaster)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
40

Inquisitor
Effects:
  Inflicts 336 - 411 heat damage on target encounter.

Channeled Protection II (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
50

Channeler
Effects:
  On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
  Heals target for 1,239.
  Target will Dodge 13.4% of incoming attacks.
  Grants a total of 1 trigger of the spell.

Smite Corruption III (Grandmaster)
Impairment that deals divine damage over time and reduces the target's wisdom.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
71

Inquisitor, Templar
Effects:
  Inflicts 138 - 169 divine damage on target instantly and every 4 seconds.
  Decreases WIS of target by 94.2.

Resolute Flagellant (Grandmaster)
Cures impairments on the inquisitor's group.
FABLED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42

Inquisitor
Effects:
  Dispels 79 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Dawnstrike V (Grandmaster)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
45

Warden
Effects:
  Inflicts 354 - 432 heat damage on target.

Torment VIII (Grandmaster)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. "Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
120
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
35.4% Easier
Level
88

Inquisitor
Effects:
  Inflicts 191 - 233 mental damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 2.2.
  Decreases Mitigation of target vs arcane damage by 1,774.

Divine Strike VI (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
110
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67

Templar
Effects:
  Inflicts 643 - 786 divine damage on target.
  Inflicts 643 - 786 divine damage on target.
  If target is undead

Shield of Faith III (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57

Templar
Effects:
  Wards group members (AE) against 1,683 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 958.

Restoration V (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
234
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
46

Templar
Effects:
  Heals target for 1,322 - 1,616.

Mark of Divinity III (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
46

Templar
Effects:
  Decreases Combat Mitigation of target by 0.7.
  Decreases Mitigation of target vs arcane damage by 773.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 36 instantly and every 2 seconds.

Glory (Grandmaster)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47

Templar
Effects:
  On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
  Heals group members (AE) for 458.

Nullify II (Grandmaster)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2 seconds
Resistability
24.0% Easier
Level
24

Warlock
Effects:
  Interrupts target encounter
  Decreases Threat to target encounter by 1,155 - 1,411
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 43.
Daggidea
76 Warlock
Item Discoveries
Daggidea was first to discover 65 items* on their server**.
Item Discovery Date
Glory II (Grandmaster)2017-04-08 07:10:35 AM
Paranoia VI (Grandmaster)2016-03-20 07:36:03 AM
Harmony V (Grandmaster)2017-09-06 07:24:14 PM
Meliorate VIII (Ancient)2016-04-20 02:59:22 PM
Paranoia V (Grandmaster)2017-04-03 04:31:08 PM
Extract Mana IV (Grandmaster)2017-04-03 04:30:13 PM
Theorems III (Grandmaster)2018-05-22 07:05:08 AM
Virtue IV (Grandmaster)2017-08-18 10:27:52 AM
Heretic's Doom II (Grandmaster)2017-08-20 04:38:05 AM
Channeled Protection II (Grandmaster)2016-05-01 08:03:16 AM
Smite Corruption III (Grandmaster)2017-10-30 07:18:21 AM
Resolute Flagellant (Grandmaster)2015-08-01 10:50:56 AM
Dawnstrike V (Grandmaster)2015-12-31 02:13:15 PM
Torment VIII (Grandmaster)2019-06-14 04:32:07 AM
Divine Strike VI (Grandmaster)2017-08-07 01:02:53 PM
Shield of Faith III (Grandmaster)2016-12-21 12:49:46 PM
Restoration V (Grandmaster)2016-04-27 08:00:50 PM
Mark of Divinity III (Grandmaster)2016-05-05 11:51:14 AM
Glory (Grandmaster)2016-05-19 02:10:52 PM
Nullify II (Grandmaster)2015-08-16 12:04:42 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).