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Gushing Wound VI (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
68

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 382 - 636 piercing damage on target.
  Inflicts 54 - 90 melee damage on target
  Inflicts 82 - 136 piercing damage on target instantly and every 4 seconds.

Death Blow II (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
76

Assassin
Effects:
  Inflicts 953 - 1,589 melee damage on target
  If over 33% Health
  Inflicts 2,861 - 4,769 melee damage on target
  If under 33% Health
  Must be flanking or behind

Mortal Blade V (Grandmaster)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
208
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
77

Assassin
Effects:
  Inflicts 3,045 - 5,075 melee damage on target
  You must be sneaking to use this ability.

Massacre V (Grandmaster)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
73

Assassin
Effects:
  Inflicts 1,055 - 1,759 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Whirling Blades V (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72

Assassin
Effects:
  Increases Fervor of caster by 3.1.
  Decreases Defense of caster by 21.8.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 54.9.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 352 - 587 melee damage on target

Assassinate II (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
285
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
70

Assassin
Effects:
  Inflicts 5,639 - 9,399 melee damage on target
  You must be sneaking to use this ability.

Death Mark III (Grandmaster)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
62.0% Easier
Level
48

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 234 - 391 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Ambush V (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
49

Assassin
Effects:
  Inflicts 428 - 713 melee damage on target
  You must be sneaking to use this ability.

Impale IV (Grandmaster)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
55

Assassin
Effects:
  Inflicts 185 - 309 piercing damage on target
  Inflicts 51 - 84 piercing damage on target instantly and every 4 seconds.

Assassinate (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
207
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
50

Assassin
Effects:
  Inflicts 3,747 - 6,245 melee damage on target
  You must be sneaking to use this ability.

Gushing Wound V (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
54

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 289 - 481 piercing damage on target.
  Inflicts 41 - 68 melee damage on target
  Inflicts 62 - 103 piercing damage on target instantly and every 4 seconds.

Caltrops IV (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 67.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 2.4.
  Decreases Mitigation of target vs noxious damage by 1,714.

Spine Shot IV (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
57

Assassin
Effects:
  Inflicts 905 - 1,509 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Eviscerate IV (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
52

Assassin
Effects:
  Inflicts 925 - 1,541 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Deadly Focus II (Grandmaster)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
FABLED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54

Assassin
Effects:
  Increases Crit Bonus of caster by 71.5.
  Increases Accuracy of caster by 8.4%.
  Increases Multi Attack of caster by 63.2.
  Increases Piercing, Slashing and Crushing of caster by 27.2.

Torture IV (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50

Assassin
Effects:
  Decreases Combat Mitigation of target by 3.4.
  Decreases Defense of target by 25.2.
  Decreases Mitigation of target vs physical damage by 420.

Head Shot III (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
54

Assassin
Effects:
  Inflicts 846 - 1,411 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Cunning Defense III (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Assassin
Effects:
  Increases AGI of caster by 60.1.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 19.3.
  Increases Parry of caster by 34.8.
  Increases Defense of caster by 46.4.

Paralyzing Strike II (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
46

Assassin
Effects:
  Inflicts 539 - 898 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 65.
Guenzi
100 Assassin
Item Discoveries
Guenzi was first to discover 59 items* on their server**.
Item Discovery Date
Gushing Wound VI (Grandmaster)2015-06-02 07:08:53 PM
Death Blow II (Grandmaster)2015-07-27 07:02:44 PM
Mortal Blade V (Grandmaster)2015-07-27 07:01:24 PM
Massacre V (Grandmaster)2015-07-27 07:00:02 PM
Whirling Blades V (Grandmaster)2015-07-14 05:17:05 PM
Assassinate II (Grandmaster)2015-07-20 05:39:15 PM
Death Mark III (Grandmaster)2015-05-17 09:27:38 AM
Ambush V (Grandmaster)2015-05-17 09:26:10 AM
Impale IV (Grandmaster)2015-05-25 07:27:37 AM
Assassinate (Grandmaster)2015-05-25 07:08:14 AM
Gushing Wound V (Grandmaster)2015-05-25 07:09:24 AM
Caltrops IV (Grandmaster)2015-05-25 07:17:00 AM
Spine Shot IV (Grandmaster)2015-05-25 07:28:05 AM
Eviscerate IV (Grandmaster)2015-05-25 07:15:04 AM
Deadly Focus II (Grandmaster)2015-05-25 07:15:50 AM
Torture IV (Grandmaster)2015-05-25 07:26:18 AM
Head Shot III (Grandmaster)2015-05-25 07:16:25 AM
Cunning Defense III (Grandmaster)2015-05-17 09:26:53 AM
Paralyzing Strike II (Grandmaster)2015-05-25 07:25:03 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).