Oberon VI (Journeyman)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
2976
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
110
Mystic
Effects:
• Wards target against 3,124 points of all damage
Ancestral Savior VII (Journeyman)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 1,249 points of all damage
• Heals target for 1,098.
• Increases power of target by 1.9% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Sentry IV (Journeyman)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
992
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
110
Mystic
Effects:
• Summons a limited pet to aid the caster
Transcendence IX (Journeyman)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
1984
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
110
Mystic
Effects:
• Heals group members (AE) for 1,520 - 1,857.
• Increases Max Health of group members (AE) by 49.4%.
Spirits IX (Journeyman)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
HANDCRAFTED
Target
Caster
Power
987
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
109
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 19,236
• Decreases Combat Mitigation of targets in Area of Effect by 13.0.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Umbral Warding IX (Journeyman)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
1819
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
109
Mystic
Effects:
• Wards group members (AE) collectively against 3,650 total points of all damage
Echoes of the Ancients VIII (Journeyman)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
486
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
109
Mystic
Effects:
• Increases all damage done to target encounter by 1.65%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 17.3.
• Decreases Mitigation of target encounter vs elemental and noxious damage by 2,032.
Plague X (Journeyman)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
449
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
108
Mystic
Effects:
• Inflicts 241 disease damage on target instantly and every 4 seconds.
• Inflicts 241 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 241 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Ancestral Ward X (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
909
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
108
Mystic
Effects:
• Wards target against 2,007 points of all damage
Glacial Flames VIII (Journeyman)
An impairment that deals cold damage over time to the enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
673
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
107
Mystic
Effects:
• Inflicts 313 - 383 cold damage on target instantly and every 3 seconds.
Ancestral Balm V (Journeyman)
Cures all impairment types on target ally.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
709
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Level
106
Mystic
Effects:
• Dispels 115 levels of any hostile effects on target
• Dispels 115 levels of hostile Fear effects on target
• Casts Ancestral Balm Fear Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Fear effects
• Dispels 115 levels of hostile Daze effects on target
• Casts Ancestral Balm Daze Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Daze effects
• Dispels 115 levels of hostile Root effects on target
• Casts Ancestral Balm Root Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Root effects
• Dispels 115 levels of hostile Stifle effects on target
• Casts Ancestral Balm Stifle Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stifle effects
• Dispels 115 levels of hostile Stun effects on target
• Casts Ancestral Balm Stun Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stun effects
Deteriorate IX (Journeyman)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
354
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
106
Mystic
Effects:
• Decreases STR and AGI of target by 123.1.
Thermal Depletion (Grandmaster)
It is one thing to destroy your enemies, but it is another to watch them wither before you. Watch their strength and will seep away, and feel their desperation as they realize that they only get weaker as you get stronger. Drain them of the fire within them, and feel them weaken and collapse under your assault.
MASTERCRAFTED FABLED
Target
Group (AE)
Power
6542
Casting
6 seconds
Recovery
1.2 seconds
Recast
400 seconds
Duration
20 seconds
Level 3 Elementalist
Effects:
• On a hit this spell will cast Thermal Depletion on target of attack. Lasts for 6.6 seconds.
• Decreases Fervor of target by 0.2.
• This effect can only trigger once every 1.0 second.
Bulwark of Rime (Journeyman)
Ice, when applied properly, can be more effective than steel in battle. It slows winds that buffet it, freezes the earth that tries to cover it, squelches fire that tries to melt it, and absorbs the water that touches it. Make it your shield, and watch the attacks of your enemies falter before you.
HANDCRAFTED
Target
Caster
Power
13778
Casting
7 seconds
Recovery
1.2 seconds
Recast
420 seconds
Duration
15 seconds
Level 6 Elementalist
Effects:
• Reduces elemental damage done to caster by 11%.
Invigorated Penumbrous Martial Leather Shoulders
LEGENDARY
499 Primary Attributes
1,631 Stamina
60 Crit Bonus
21.5 AE Auto
66.2 Potency
4 Resolve
85.3 Multi Attack
14.9 Weapon Damage
Leather Armor (Shoulders)
Mitigation
669
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Disorientation VIII (Grandmaster)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
FABLED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
99
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 28,643
• Decreases Combat Mitigation of caster by 2.5.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Rush X (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
83
Beastlord
Effects:
• Inflicts 319 - 532 melee damage on target
• Inflicts 319 - 532 melee damage on target
• Inflicts 319 - 532 melee damage on target
• Inflicts 319 - 532 melee damage on target
• Inflicts 319 - 532 melee damage on target
Ancestral Sentry III (Grandmaster)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
250
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
100
Mystic
Effects:
• Summons a limited pet to aid the caster
Plague IX (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
98
Mystic
Effects:
• Inflicts 276 disease damage on target instantly and every 4 seconds.
• Inflicts 276 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 276 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Ursine Avatar VII (Grandmaster)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
96
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 125.5.
• Increases WIS of caster by 280.9.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,830.
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Item Discoveries |
Habbo was first to discover 45 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).