• Reduces physical damage done to group members (AE) by 12%.
• Increases Fervor of group members (AE) by 40.5.
• Increases Crit Bonus Overcap of group members (AE) by 184.7.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Makes group members (AE) immune to strikethrough attacks.
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.