• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 1,787
• If profession other than Fighter
• Increases Threat to target by 2,427
• If Fighter
• Increases Fervor of target by 32.1.
• Increases Fervor of caster by 10.7.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.