Snaring Shot III (Master)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
72
Ranger
Effects:
• Inflicts 324 - 541 ranged damage on target
• Slows target by 65.4%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Emperor's Mitts of Concentration
TREASURED
30 Stamina
23 Primary Attributes
213 Resistances
Cloth Armor (Hands)
Mitigation
135
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Slippers of Battle
TREASURED
30 Primary Attributes
426 Resistances
Cloth Armor (Feet)
Mitigation
134
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Mana Intromission IV (Master)
Replenishes power to target ally, at the cost of the wizard's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Health
83
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
74
Wizard
Effects:
• Increases power of target by 154 - 170.
Opulent Gauntlets of Mirrors
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
Plate Armor (Hands)
Mitigation
399
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Great-axe of Light
TREASURED
60 Primary Attributes
60 Stamina
22 Combat Skills
0.6 Crit Bonus
2 Crit Chance
3.2 Potency
64 Ability Mod
Great Axe
Two-Handed Slashing
Damage
78 - 235
(78.43 Rating)
Delay
4.0 seconds
Level
66
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Pantaloons of the Deep
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Cloth Armor (Legs)
Mitigation
149
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Whirling Blades (Expert)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Assassin
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 5.1.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 11.8.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 60 - 100 melee damage on target
Villainy (Expert)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Assassin
Effects:
• Increases AGI of caster by 14.9.
• Adds 24.0% to base avoidance.
• Increases Multi Attack of caster by 32.5.
• Increases Mitigation of caster vs physical damage by 68.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 264.
Deadly Shot II (Expert)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
16
Assassin
Effects:
• Inflicts 41 - 69 ranged damage on target
• Inflicts 41 - 69 ranged damage on target
• If weapon equipped in Ranged
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Item Discoveries |
Wumpa was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).