Ironfist Vambraces
LEGENDARY
64 Primary Attributes
64 Stamina
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
9.6 Multi Attack
3.8 Reuse Speed
Leather Armor (Forearms)
Mitigation
319
Level
85
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Lullaby IV (Master)
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
90
Troubador
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 48 seconds and duration is reduced to 12.0 seconds.
• Resistibility increases against targets higher than level 109.
Purifying Flames VI (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
87
Inquisitor
Effects:
• Inflicts 228 - 278 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 1,253.
Fear VI (Adept)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
237
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
87
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.9.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 106.
Involuntary Gift V (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
85
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 113 levels of physical hostile effects on target
• Heals targets in Area of Effect for 284 - 347.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
solid clay right fist
A merchant might pay a few coin for this item.
Overking's Gauntlets of the Soldier
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Plate Armor (Hands)
Mitigation
402
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Vest of Knowledge
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Chain Armor (Chest)
Mitigation
294
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Invocation II (Master)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
9
Inquisitor
Effects:
• Interrupts target
• Inflicts 47 - 58 divine damage on target.
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Item Discoveries |
Efain was first to discover 9 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).